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Is It Impossible To Benefit From 'One With Shadows'?
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<blockquote data-quote="Plaguescarred" data-source="post: 6905887" data-attributes="member: 6701422"><p>Funnily, the D&D Next Stealth rules were more clear than 5E final version </p><p></p><p><strong>Stealth</strong></p><p>When a creature tries to hide, it relies on its</p><p>Dexterity to remain unnoticed. A creature can</p><p>attempt a Dexterity check to sneak around,</p><p>moving quietly and using cover and heavily</p><p>obscured areas to avoid detection.</p><p>There are two ways you can hide. If a creature</p><p>can’t possibly see you, you need only to avoid</p><p>making noise to avoid detection. If a creature</p><p>might see you, you need to keep behind cover or</p><p>stay in heavily obscured areas to remain hidden.</p><p>When you try to hide from one or more</p><p>creatures, your Dexterity check is contested by</p><p>the Wisdom check of any creature who might</p><p>notice you or the Intelligence check of a creature</p><p>that is actively searching for signs of your</p><p>presence. You make one Dexterity check for this</p><p>contest. Note your result, and use it as your</p><p>check for all contests until you are discovered or</p><p>stop hiding.</p><p></p><p></p><p><strong>Conditions for Stealth</strong></p><p>In order to avoid detection, you need some way</p><p>to remain out of sight—either something to hide</p><p>behind, or an area of poor visibility to locate</p><p>yourself in.</p><p><strong>Stay out of sight. </strong>You can’t just stand in the</p><p>middle of an empty, lit room and hope to avoid</p><p>notice. Something must conceal you, perhaps a</p><p>large object, a piece of terrain, or an immobile</p><p>creature of a sufficient size, such as a slumbering</p><p>dragon. Regardless of what stands between you</p><p>and a viewer, it must cover at least half your</p><p>body for you to hide behind it.</p><p>An environmental phenomenon that obscures</p><p>you from view can also provide a means to hide.</p><p>A heavily obscured area typically contains</p><p>darkness, opaque fog, or dense foliage. A</p><p>creature in a heavily obscured area is out of sight,</p><p>just as it if were hiding behind an obstruction,</p><p>and thus can try to hide. A lightly obscured area</p><p>typically contains dim light, patchy fog, or</p><p>moderate foliage. Some monsters and characters</p><p>have special abilities that enable them to try to</p><p>hide even in areas that are only lightly obscured.</p><p><strong>Stay quiet.</strong> It’s assumed that you try to avoid</p><p>making noise while hiding, and your Dexterity</p><p>check also represents your ability to keep quiet.</p><p>If you make a noise, such as yelling a warning to</p><p>an ally or knocking over a vase, you give away</p><p>your position and are thus no longer hidden.</p><p></p><p></p><p><strong>Benefits of Being Hidden</strong></p><p>When your enemies don’t know where you are,</p><p>you can take advantage of the following benefits</p><p>You cannot be targeted by a creature from</p><p>which you are hidden if it uses an attack or a</p><p>spell effect that requires it to pick a specific</p><p>target. You can still be affected by area effects.</p><p>You have advantage on the attack roll when</p><p>you attack a creature from which you are hidden.</p><p>Making an attack usually reveals your position.</p></blockquote><p></p>
[QUOTE="Plaguescarred, post: 6905887, member: 6701422"] Funnily, the D&D Next Stealth rules were more clear than 5E final version [B]Stealth[/B] When a creature tries to hide, it relies on its Dexterity to remain unnoticed. A creature can attempt a Dexterity check to sneak around, moving quietly and using cover and heavily obscured areas to avoid detection. There are two ways you can hide. If a creature can’t possibly see you, you need only to avoid making noise to avoid detection. If a creature might see you, you need to keep behind cover or stay in heavily obscured areas to remain hidden. When you try to hide from one or more creatures, your Dexterity check is contested by the Wisdom check of any creature who might notice you or the Intelligence check of a creature that is actively searching for signs of your presence. You make one Dexterity check for this contest. Note your result, and use it as your check for all contests until you are discovered or stop hiding. [B]Conditions for Stealth[/B] In order to avoid detection, you need some way to remain out of sight—either something to hide behind, or an area of poor visibility to locate yourself in. [B]Stay out of sight. [/B]You can’t just stand in the middle of an empty, lit room and hope to avoid notice. Something must conceal you, perhaps a large object, a piece of terrain, or an immobile creature of a sufficient size, such as a slumbering dragon. Regardless of what stands between you and a viewer, it must cover at least half your body for you to hide behind it. An environmental phenomenon that obscures you from view can also provide a means to hide. A heavily obscured area typically contains darkness, opaque fog, or dense foliage. A creature in a heavily obscured area is out of sight, just as it if were hiding behind an obstruction, and thus can try to hide. A lightly obscured area typically contains dim light, patchy fog, or moderate foliage. Some monsters and characters have special abilities that enable them to try to hide even in areas that are only lightly obscured. [B]Stay quiet.[/B] It’s assumed that you try to avoid making noise while hiding, and your Dexterity check also represents your ability to keep quiet. If you make a noise, such as yelling a warning to an ally or knocking over a vase, you give away your position and are thus no longer hidden. [B]Benefits of Being Hidden[/B] When your enemies don’t know where you are, you can take advantage of the following benefits You cannot be targeted by a creature from which you are hidden if it uses an attack or a spell effect that requires it to pick a specific target. You can still be affected by area effects. You have advantage on the attack roll when you attack a creature from which you are hidden. Making an attack usually reveals your position. [/QUOTE]
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