Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is it just me or do any of you think Speed Factor on weapons should be brought back?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry" data-source="post: 1417120" data-attributes="member: 158"><p>The Two-handers I've seen were made for slashing, piercing, AND bashing. Usually the end third of the blade is sharpened, both for using as a spear-like weapon, and for hacking the heads off of polearms. The bottom two-thirds was left relatively dull for both grip (usually with glove) and for using in a clublike manner. Even the guard and grip were used in some sword techniques. It wasn't a large clumsy slashing weapon, it is a large weapon that, when ready is only marginally slower than a dagger wielder. Slower, yes, but not in the huge disparity that 2nd edition claims.</p><p></p><p>Also, being "ready" should have nothing to do with weapon speed in combat. You don't have to draw the weapon each time it's used. The speed to recover is balanced by the reach over a dager weilder. If a user had one strapped to his back, limbered up, sure, the dagger weilder would have a dozen strikes in him. But the dagger weilder would need to be skilled to get within range of a two-hander weilder or risk getting stabbed (not slashed) with the point. The en guarde position of a two-hander is not dissimilar to a short spear.</p><p></p><p>And speed would matter to a fencer because fencing weapons are still comparable. Rapiers deliver quicker, deeper strikes, but don't favor powerful strikes like a saber would - but I have no qualms with saying a rapier is faster than a saber either. Also, a Rapier DOES have reach over a saber, from the ones I've seen.</p><p></p><p>How would you compensate for reach in speed factor anyway? It's certainly not a nonissue, because the two-handed wielder will always get the first strike in. If you did anything, I'd link weapon speed somehow not to who struck first, but the number of attacks in a round that you would get. The fastest Zweihander wielder will still only get one thrust in for every two or three of a skilled dagger wielder.</p></blockquote><p></p>
[QUOTE="Henry, post: 1417120, member: 158"] The Two-handers I've seen were made for slashing, piercing, AND bashing. Usually the end third of the blade is sharpened, both for using as a spear-like weapon, and for hacking the heads off of polearms. The bottom two-thirds was left relatively dull for both grip (usually with glove) and for using in a clublike manner. Even the guard and grip were used in some sword techniques. It wasn't a large clumsy slashing weapon, it is a large weapon that, when ready is only marginally slower than a dagger wielder. Slower, yes, but not in the huge disparity that 2nd edition claims. Also, being "ready" should have nothing to do with weapon speed in combat. You don't have to draw the weapon each time it's used. The speed to recover is balanced by the reach over a dager weilder. If a user had one strapped to his back, limbered up, sure, the dagger weilder would have a dozen strikes in him. But the dagger weilder would need to be skilled to get within range of a two-hander weilder or risk getting stabbed (not slashed) with the point. The en guarde position of a two-hander is not dissimilar to a short spear. And speed would matter to a fencer because fencing weapons are still comparable. Rapiers deliver quicker, deeper strikes, but don't favor powerful strikes like a saber would - but I have no qualms with saying a rapier is faster than a saber either. Also, a Rapier DOES have reach over a saber, from the ones I've seen. How would you compensate for reach in speed factor anyway? It's certainly not a nonissue, because the two-handed wielder will always get the first strike in. If you did anything, I'd link weapon speed somehow not to who struck first, but the number of attacks in a round that you would get. The fastest Zweihander wielder will still only get one thrust in for every two or three of a skilled dagger wielder. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is it just me or do any of you think Speed Factor on weapons should be brought back?
Top