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General Tabletop Discussion
*Pathfinder & Starfinder
Is it just me or do any of you think Speed Factor on weapons should be brought back?
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<blockquote data-quote="Darklone" data-source="post: 1426544" data-attributes="member: 1372"><p>Oh my.... </p><p></p><p>Just wanted to point out, once again:</p><p>This system is not more realistic than the existing one. Instead it's even worse.</p><p></p><p>This discussion is pretty similar to the good old "Dex should be used to hit" debate. People try to houserule the working and balanced system to something they think would be more realistic. Don't get me wrong, I was in that "Dex to hit" camp till 15 years ago I started with real swords. Greatswords aren't slow. Daggers aren't fast. Polearms aren't loserweapons. </p><p></p><p>Giving light weapons more attacks will only be balanced if you give them less strength bonus to damage. So if you want such an unrealistic houserule system, I'd do something like this to keep game balance:</p><p>- Light weapons (and rapiers) get a BAB iteration of -4 and half strength bonus to weapon damage.</p><p>- One handed weapons BAB iteration -5 and strength bonus to damage.</p><p>- Twohanded weapons BAB iteration -6 and double or 1.5 times strength bonus.</p><p></p><p>Still, crunching the numbers like Khaalis did will show that it doesn't really help.</p></blockquote><p></p>
[QUOTE="Darklone, post: 1426544, member: 1372"] Oh my.... Just wanted to point out, once again: This system is not more realistic than the existing one. Instead it's even worse. This discussion is pretty similar to the good old "Dex should be used to hit" debate. People try to houserule the working and balanced system to something they think would be more realistic. Don't get me wrong, I was in that "Dex to hit" camp till 15 years ago I started with real swords. Greatswords aren't slow. Daggers aren't fast. Polearms aren't loserweapons. Giving light weapons more attacks will only be balanced if you give them less strength bonus to damage. So if you want such an unrealistic houserule system, I'd do something like this to keep game balance: - Light weapons (and rapiers) get a BAB iteration of -4 and half strength bonus to weapon damage. - One handed weapons BAB iteration -5 and strength bonus to damage. - Twohanded weapons BAB iteration -6 and double or 1.5 times strength bonus. Still, crunching the numbers like Khaalis did will show that it doesn't really help. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Is it just me or do any of you think Speed Factor on weapons should be brought back?
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