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General Tabletop Discussion
*Pathfinder & Starfinder
Is it just me or do any of you think Speed Factor on weapons should be brought back?
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<blockquote data-quote="reiella" data-source="post: 1434900" data-attributes="member: 160"><p>Well, to be fair, Darklone did the work, I just adjusted it to have a lil more versatility because I was interested in seeing how the numbers drew out.</p><p></p><p>Also, the real problem happens in that the 'weapon damage' difference tends to close in on each other (reaching 10 point or less variance per round) alot earlier.</p><p></p><p>I think best comparison might be Scimitar versus Broadsword, so as not to cloud the problem between viability of Big Sword versus Sword and board/Two Sword .. And that results in some rather disturbing trends, especially since the average damage for the broadsword is only 2 points more (1d10 versus 1d6). And in that situation I have a big problem justifying anyone using a broad sword over a scimitar. Unless, of course, you face critters whose DR you can't Overcome.</p><p></p><p>The slow weapon user would have two advantages, more damage per hit and slow weapons are almost universally 'tougher'/'harder' to sunder than quick. The advantages of the first are also largely circumstancial, only significantly arising if your party faces DR they can't overcome or the fighter in question is using standard actions (Charges, Readied Actions).</p></blockquote><p></p>
[QUOTE="reiella, post: 1434900, member: 160"] Well, to be fair, Darklone did the work, I just adjusted it to have a lil more versatility because I was interested in seeing how the numbers drew out. Also, the real problem happens in that the 'weapon damage' difference tends to close in on each other (reaching 10 point or less variance per round) alot earlier. I think best comparison might be Scimitar versus Broadsword, so as not to cloud the problem between viability of Big Sword versus Sword and board/Two Sword .. And that results in some rather disturbing trends, especially since the average damage for the broadsword is only 2 points more (1d10 versus 1d6). And in that situation I have a big problem justifying anyone using a broad sword over a scimitar. Unless, of course, you face critters whose DR you can't Overcome. The slow weapon user would have two advantages, more damage per hit and slow weapons are almost universally 'tougher'/'harder' to sunder than quick. The advantages of the first are also largely circumstancial, only significantly arising if your party faces DR they can't overcome or the fighter in question is using standard actions (Charges, Readied Actions). [/QUOTE]
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Is it just me or do any of you think Speed Factor on weapons should be brought back?
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