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General Tabletop Discussion
*Dungeons & Dragons
Is it just me or have rogues lost the ability to climb?
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<blockquote data-quote="Uller" data-source="post: 6170455" data-attributes="member: 413"><p>Okay...maybe my example was not the greatest....hobbity haflings might not be great climbers. But I see folks have gotten my point. Some (most) characters are good at things that are broader than a single ability score. A roguish character should have ways to be good at climbing, a fighter should have ways to be good at intimidating, a cleric should have ways to get good at influencing, etc. Not all characters fit these things. If an optional skill system is the answer that's fine. But I'd like to see all characters have an expertise die that they can apply to a set of tasks based on race/class. Perhaps some classes have a list of things they might be good at and some races have a similar list. Humans might be more flexible and "skill classes" like rogues and rangers have a larger list. Yes, I can easily house rule (and have already...our monk is good at dex based checks and climibing and jumping are dex based for her) but core rules should both be simple and result in characters that generally fit the archtype. Rogues climb. Fighters intimidate, etc. And they should get clearly better at it over time.</p></blockquote><p></p>
[QUOTE="Uller, post: 6170455, member: 413"] Okay...maybe my example was not the greatest....hobbity haflings might not be great climbers. But I see folks have gotten my point. Some (most) characters are good at things that are broader than a single ability score. A roguish character should have ways to be good at climbing, a fighter should have ways to be good at intimidating, a cleric should have ways to get good at influencing, etc. Not all characters fit these things. If an optional skill system is the answer that's fine. But I'd like to see all characters have an expertise die that they can apply to a set of tasks based on race/class. Perhaps some classes have a list of things they might be good at and some races have a similar list. Humans might be more flexible and "skill classes" like rogues and rangers have a larger list. Yes, I can easily house rule (and have already...our monk is good at dex based checks and climibing and jumping are dex based for her) but core rules should both be simple and result in characters that generally fit the archtype. Rogues climb. Fighters intimidate, etc. And they should get clearly better at it over time. [/QUOTE]
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Is it just me or have rogues lost the ability to climb?
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