Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is it just me...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Andor" data-source="post: 3871361" data-attributes="member: 1879"><p>Because I'm not sure who's driving the bus. There was a very telling post about revenue streams and targets that tells me that WotC is, regretably, not operating on the Blizzard model when it comes to 4e. That's probably not clear so I'll expand. </p><p></p><p>Blizzard (a computer game company) is famous for not shipping a game until they are happy with it. This is not the norm in the computer games industry where the usual attitude is "Ship it now and patch it later." They'll announce a game sure, and do internet hype and fan feedback and alpha and beta testing, but they do <em>not</em> announce a shipping date until they are sure that the game is actually ready to go.</p><p></p><p>WotC however announced a shipping date the very moment they told us the product was in development. Since then we have seen page counts fluctuate, designers discussing fundamental changes in game mechanics, confusion about how many classes will be included at shipping time and a lot of time spent telling us that the basics are sound and now it's just details. As the saying goes however, the devil is in the details. And when you don't playtest those details you can easily wind up missing something like "Hey when I take this feat and this talent I auto-hit for triple damage!"</p><p></p><p>Now don't get me wrong, there are some damm fine game designers working on 4e and I can't wait to see what they come up with. But I'm uncomfortable hearing things like "We have plenty of time left. We're working on the Fighter now." rather than "We will not go to print until we've locked it down and playtested the hell out of it."</p><p></p><p>And so I wonder, who is driving the bus? The designers or an accoutant? When 3e came out WotC didn't breath a word of it until they were sure they had an excellent product, and they did. However that was when WotC was flush with Magic money and was being run by some hard-core dedicated geeks and gamers. Peter Adkinson isn't in charge anymore. These aren't rich geeks remaking D&D for sheer love of the game (and an opportunity for profit to be sure although D&D has always been penny ante next to magic & pokemon.) </p><p></p><p>Again, I'm not screaming doom and gloom, but tight deadlines and strict schedules make mistakes and poor tuning more likely. And so I worry.</p></blockquote><p></p>
[QUOTE="Andor, post: 3871361, member: 1879"] Because I'm not sure who's driving the bus. There was a very telling post about revenue streams and targets that tells me that WotC is, regretably, not operating on the Blizzard model when it comes to 4e. That's probably not clear so I'll expand. Blizzard (a computer game company) is famous for not shipping a game until they are happy with it. This is not the norm in the computer games industry where the usual attitude is "Ship it now and patch it later." They'll announce a game sure, and do internet hype and fan feedback and alpha and beta testing, but they do [i]not[/i] announce a shipping date until they are sure that the game is actually ready to go. WotC however announced a shipping date the very moment they told us the product was in development. Since then we have seen page counts fluctuate, designers discussing fundamental changes in game mechanics, confusion about how many classes will be included at shipping time and a lot of time spent telling us that the basics are sound and now it's just details. As the saying goes however, the devil is in the details. And when you don't playtest those details you can easily wind up missing something like "Hey when I take this feat and this talent I auto-hit for triple damage!" Now don't get me wrong, there are some damm fine game designers working on 4e and I can't wait to see what they come up with. But I'm uncomfortable hearing things like "We have plenty of time left. We're working on the Fighter now." rather than "We will not go to print until we've locked it down and playtested the hell out of it." And so I wonder, who is driving the bus? The designers or an accoutant? When 3e came out WotC didn't breath a word of it until they were sure they had an excellent product, and they did. However that was when WotC was flush with Magic money and was being run by some hard-core dedicated geeks and gamers. Peter Adkinson isn't in charge anymore. These aren't rich geeks remaking D&D for sheer love of the game (and an opportunity for profit to be sure although D&D has always been penny ante next to magic & pokemon.) Again, I'm not screaming doom and gloom, but tight deadlines and strict schedules make mistakes and poor tuning more likely. And so I worry. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is it just me...
Top