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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is it me or are 4E modules just not...exciting?
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<blockquote data-quote="vagabundo" data-source="post: 5587189" data-attributes="member: 55864"><p>While on average the 90%* is probably right. I think different groups would use different parts of the "stuffing". So what to cut. And those little extras I'll use to had some extra to the scenes, even if I just tell the players outright after or whatever. </p><p></p><p>Reading through encounter after encounter in WotC products is a real chore. Yes some of the stuff needs to be there, but it is terribly dreary. The story is what matters to myself and the way I like to play and that's what drives me to read through the modules and play them. If they don't excite me, my eyes cross and it starts to become more like hard work.</p><p></p><p>Maybe there is a good balance between the two styles as S'mon says.</p><p></p><p>*probably not 90% but it's a good enough spitballin' figure.</p></blockquote><p></p>
[QUOTE="vagabundo, post: 5587189, member: 55864"] While on average the 90%* is probably right. I think different groups would use different parts of the "stuffing". So what to cut. And those little extras I'll use to had some extra to the scenes, even if I just tell the players outright after or whatever. Reading through encounter after encounter in WotC products is a real chore. Yes some of the stuff needs to be there, but it is terribly dreary. The story is what matters to myself and the way I like to play and that's what drives me to read through the modules and play them. If they don't excite me, my eyes cross and it starts to become more like hard work. Maybe there is a good balance between the two styles as S'mon says. *probably not 90% but it's a good enough spitballin' figure. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is it me or are 4E modules just not...exciting?
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