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Is it me or is death knell a crap spell?
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<blockquote data-quote="kjenks" data-source="post: 4495130" data-attributes="member: 12892"><p><strong>Death knell of the double-cursed chicken</strong></p><p></p><p>Buy a chicken (PHB, really cheap).</p><p></p><p>Cast Bestow Curse on it to give it a "–6 decrease to an ability score" -- selecting Wisdom as the ability score you decrease.</p><p></p><p>Cast it again to give it "–4 penalty on attack rolls, saves, ability checks, and skill checks."</p><p></p><p>Assuming a chicken has similar stats to other birds, it has Wis 12 or so. The -6 decrease puts it at Wis 6, for -2 on Will saves. The other -4 penalty knocks this down further.</p><p></p><p>Choke your chicken. Use unarmed strikes to keep the thing unconscious. Keep its HP down below -1 but above -10. Keep it handy, just in case combat breaks out.</p><p></p><p>You'll have to wake it up so it can eat and drink every other day, so you'll need a second double-cursed chicken. But why stop there? Have four or five of them, just in case one of them makes its Will save.</p><p></p><p>When combat breaks out, grab a double-cursed chicken and Death Knell it. It will almost certainly fail its Will save and you get a cheap power-up.</p><p></p><p>Thematically, this would work out very well for an evil cleric. You could give him a voodoo flavor, just for fun.</p></blockquote><p></p>
[QUOTE="kjenks, post: 4495130, member: 12892"] [b]Death knell of the double-cursed chicken[/b] Buy a chicken (PHB, really cheap). Cast Bestow Curse on it to give it a "–6 decrease to an ability score" -- selecting Wisdom as the ability score you decrease. Cast it again to give it "–4 penalty on attack rolls, saves, ability checks, and skill checks." Assuming a chicken has similar stats to other birds, it has Wis 12 or so. The -6 decrease puts it at Wis 6, for -2 on Will saves. The other -4 penalty knocks this down further. Choke your chicken. Use unarmed strikes to keep the thing unconscious. Keep its HP down below -1 but above -10. Keep it handy, just in case combat breaks out. You'll have to wake it up so it can eat and drink every other day, so you'll need a second double-cursed chicken. But why stop there? Have four or five of them, just in case one of them makes its Will save. When combat breaks out, grab a double-cursed chicken and Death Knell it. It will almost certainly fail its Will save and you get a cheap power-up. Thematically, this would work out very well for an evil cleric. You could give him a voodoo flavor, just for fun. [/QUOTE]
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Is it me or is death knell a crap spell?
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