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General Tabletop Discussion
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Is it me or is death knell a crap spell?
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<blockquote data-quote="Jhulae" data-source="post: 4497630" data-attributes="member: 16958"><p>CDG is a full round action, Death Knell is a standard action. It's faster and lets the caster move away.</p><p></p><p>CDG doesn't give you any bonuses for killing an enemy. Death Knell gives a pretty fair amount of bonuses for a second level spell, especially since the length of time it lasts is based on the killed opponent. </p><p></p><p>If the party is facing a BBEG who has this (or a cleric in a party of otherwise baddies), the cleric can suck down a minion the party has left unconscious but living, or kill a party member that's down. Either way, the cleric is using a 2nd level spell (which tend to be mostly useless against higher level parties) to boost himself and all his remaining spells. I don't think that's a bad choice at all.</p></blockquote><p></p>
[QUOTE="Jhulae, post: 4497630, member: 16958"] CDG is a full round action, Death Knell is a standard action. It's faster and lets the caster move away. CDG doesn't give you any bonuses for killing an enemy. Death Knell gives a pretty fair amount of bonuses for a second level spell, especially since the length of time it lasts is based on the killed opponent. If the party is facing a BBEG who has this (or a cleric in a party of otherwise baddies), the cleric can suck down a minion the party has left unconscious but living, or kill a party member that's down. Either way, the cleric is using a 2nd level spell (which tend to be mostly useless against higher level parties) to boost himself and all his remaining spells. I don't think that's a bad choice at all. [/QUOTE]
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Community
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Is it me or is death knell a crap spell?
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