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General Tabletop Discussion
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Is it "metagaming" to remind a player their power works on a miss?
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<blockquote data-quote="NewJeffCT" data-source="post: 4821990" data-attributes="member: 10784"><p>We did something similar many years back... we had a big group and had gone through a lot of stressful in-game situations. A new guy joined the group (new to the gaming group) and came in with a new PC that acted a bit funny at first, like he was sneaking around to follow us on our journey upriver.</p><p></p><p>So, the guy playing the group spokesman/leader basically refused to let him come along, and most of us agreed with him - we (in game) had no idea if this guy could defend himself and we had just seen some pretty serious stuff the previous several sessions. So, why would we let an innocent come along only to die? It got to be so serious that the DM called a timeout and basically said that he has the PC halo on him, so we shouldn't be so tough... our response was that he should have shown us a reason to come along and that his PC won't be a liability.</p><p></p><p>Eventually, we relented, but it took a while at the table.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 4821990, member: 10784"] We did something similar many years back... we had a big group and had gone through a lot of stressful in-game situations. A new guy joined the group (new to the gaming group) and came in with a new PC that acted a bit funny at first, like he was sneaking around to follow us on our journey upriver. So, the guy playing the group spokesman/leader basically refused to let him come along, and most of us agreed with him - we (in game) had no idea if this guy could defend himself and we had just seen some pretty serious stuff the previous several sessions. So, why would we let an innocent come along only to die? It got to be so serious that the DM called a timeout and basically said that he has the PC halo on him, so we shouldn't be so tough... our response was that he should have shown us a reason to come along and that his PC won't be a liability. Eventually, we relented, but it took a while at the table. [/QUOTE]
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Is it "metagaming" to remind a player their power works on a miss?
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