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Is it normal to come back from the dead?
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<blockquote data-quote="InVinoVeritas" data-source="post: 3106637" data-attributes="member: 41485"><p>I said "Never."</p><p></p><p>In my campaigns, Raise Dead and the like doesn't exist. Economically, it makes little sense. Assassination is useless. There is little compelling reason to raise some vagabond--even a rich one--when there's more to be made by plundering the body, AND leave the king dead. </p><p></p><p>Sometimes, I can understand it, but only for plot reasons--the PC had to die, and be subsequently brought back to life. Otherwise, nope, not gonna happen.</p><p></p><p>There's one other reason I can think of: in a game where the world and RP are of little or no consequence. When the challenge is just dungeoneering, then dying in some messy way and having a mechanism to come back makes sense and keeps the game fun. However, I think that videogames can fill this need much more efficiently than a tabletop RPG. </p><p></p><p>By the way, has anyone introduced a magic device that the PCs can set and then at a later point, rewind time to the set time and continue? In essence, a "Save Game" magic item?</p></blockquote><p></p>
[QUOTE="InVinoVeritas, post: 3106637, member: 41485"] I said "Never." In my campaigns, Raise Dead and the like doesn't exist. Economically, it makes little sense. Assassination is useless. There is little compelling reason to raise some vagabond--even a rich one--when there's more to be made by plundering the body, AND leave the king dead. Sometimes, I can understand it, but only for plot reasons--the PC had to die, and be subsequently brought back to life. Otherwise, nope, not gonna happen. There's one other reason I can think of: in a game where the world and RP are of little or no consequence. When the challenge is just dungeoneering, then dying in some messy way and having a mechanism to come back makes sense and keeps the game fun. However, I think that videogames can fill this need much more efficiently than a tabletop RPG. By the way, has anyone introduced a magic device that the PCs can set and then at a later point, rewind time to the set time and continue? In essence, a "Save Game" magic item? [/QUOTE]
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Is it normal to come back from the dead?
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