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Is it O.K. for the DM to kill a character when the player isn't there?
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<blockquote data-quote="Lanefan" data-source="post: 3197829" data-attributes="member: 29398"><p>Not entirely related. It is possible to have a very story-driven game and still have characters dropping like flies...provided, of course, that the story is either centered around the *party* (as opposed to any individual characters within it), or is centered around things external to the party that the party can influence.</p><p>Thus defeating the reason that mechanic (revival from death) is in the game in the first place. Leaving a game just because your character dies? You'd not last long at my table... <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p>Why wouldn't you care about the game? It is, and should be, greater than any one character, or any one player...pick yerself up, dust yerself off, grab the dice, and carry on!</p><p></p><p>I've gone through 5 characters in 10 sessions and didn't overly care; it didn't affect my fun much, though the DM needed a program each week to see who was in his party... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 3197829, member: 29398"] Not entirely related. It is possible to have a very story-driven game and still have characters dropping like flies...provided, of course, that the story is either centered around the *party* (as opposed to any individual characters within it), or is centered around things external to the party that the party can influence. Thus defeating the reason that mechanic (revival from death) is in the game in the first place. Leaving a game just because your character dies? You'd not last long at my table... :] Why wouldn't you care about the game? It is, and should be, greater than any one character, or any one player...pick yerself up, dust yerself off, grab the dice, and carry on! I've gone through 5 characters in 10 sessions and didn't overly care; it didn't affect my fun much, though the DM needed a program each week to see who was in his party... :) Lanefan [/QUOTE]
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Is it O.K. for the DM to kill a character when the player isn't there?
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