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Is it possible for a solo game to be unbalanced?
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<blockquote data-quote="crazy_monkey1956" data-source="post: 3383275" data-attributes="member: 49514"><p>I've been running a solo campaign for 2 years now. One thing you never have to worry about is favoritism. The focus is all on one player. I do have a tendency to throw lower CR challenges at the PC than I would otherwise, because, if the PC dies...there's no one to haul the body back for a raise dead and the campaign ends.</p><p></p><p>However, 9 times out of 10, there is a lot more interaction and story going on than combat as compared to a "normal" campaign. If the PC wants to spend an hour roleplaying through a trip to the magic shop, there aren't any other players at the table falling asleep or stacking dice or otherwise getting annoyed.</p><p></p><p>In terms of balance, I tend to favor the PC vs any opponents for the reasons stated above. I also add in NPCs as the situation requires. </p><p></p><p>Quentin</p></blockquote><p></p>
[QUOTE="crazy_monkey1956, post: 3383275, member: 49514"] I've been running a solo campaign for 2 years now. One thing you never have to worry about is favoritism. The focus is all on one player. I do have a tendency to throw lower CR challenges at the PC than I would otherwise, because, if the PC dies...there's no one to haul the body back for a raise dead and the campaign ends. However, 9 times out of 10, there is a lot more interaction and story going on than combat as compared to a "normal" campaign. If the PC wants to spend an hour roleplaying through a trip to the magic shop, there aren't any other players at the table falling asleep or stacking dice or otherwise getting annoyed. In terms of balance, I tend to favor the PC vs any opponents for the reasons stated above. I also add in NPCs as the situation requires. Quentin [/QUOTE]
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Is it possible for a solo game to be unbalanced?
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