Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Is it possible to balance the six abilities?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgsugden" data-source="post: 9646713" data-attributes="member: 2629"><p>There are things that can be done in the 5E space that balances the load, better. However, it would essentially require the rewriting of the system for them to all have an equal level of importance.</p><p></p><p>Things you would likely want to achieve:</p><p></p><p>1.) Decrease the importance of Constitution for hps. One method of doing this would be to <em>not</em> have it give you hps, but instead have it give you damage resistance against exhaustion damage - and then introduce exhaustion damage mechanics that hurt your PC for pushing themselves too much (and for certain spells - like a ray of sickness). Alternatively, give Intelligence, Wisdom, Charisma and Strength relevant combat focused significance akin to the AC bonus from Dex or HP bonus from Con. I can't come up with great examples for each that I would think parallel these bonuses.</p><p></p><p>2.) Increase the value of constitution for ability checks. You don't necessarily need to tie a bunch of skills to it, although it could help, but you need to make the number of constitution ability checks a PC rolls increase.</p><p></p><p>3.) Charisma and Intelligence need to see more 'required' uses. They can't be allowed to be dump stats with little to no effect. We'd want to see a lack of intelligence limit PCs more meaningfully (example - low intelligence characters may not know how to care for their weapons and might see them become less effective over time), and we'd want to have NPCs respond to a low charism PC as uncharismatic even if they are not the face of the party. </p><p></p><p>In the 1990s I rally tried to balance that attributes. I spent a long time on it - and determined it was a fool's errand. I was never going to get there. The homebrew system I came up with just never was good enough for me to want to use it - but I tried hard.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 9646713, member: 2629"] There are things that can be done in the 5E space that balances the load, better. However, it would essentially require the rewriting of the system for them to all have an equal level of importance. Things you would likely want to achieve: 1.) Decrease the importance of Constitution for hps. One method of doing this would be to [I]not[/I] have it give you hps, but instead have it give you damage resistance against exhaustion damage - and then introduce exhaustion damage mechanics that hurt your PC for pushing themselves too much (and for certain spells - like a ray of sickness). Alternatively, give Intelligence, Wisdom, Charisma and Strength relevant combat focused significance akin to the AC bonus from Dex or HP bonus from Con. I can't come up with great examples for each that I would think parallel these bonuses. 2.) Increase the value of constitution for ability checks. You don't necessarily need to tie a bunch of skills to it, although it could help, but you need to make the number of constitution ability checks a PC rolls increase. 3.) Charisma and Intelligence need to see more 'required' uses. They can't be allowed to be dump stats with little to no effect. We'd want to see a lack of intelligence limit PCs more meaningfully (example - low intelligence characters may not know how to care for their weapons and might see them become less effective over time), and we'd want to have NPCs respond to a low charism PC as uncharismatic even if they are not the face of the party. In the 1990s I rally tried to balance that attributes. I spent a long time on it - and determined it was a fool's errand. I was never going to get there. The homebrew system I came up with just never was good enough for me to want to use it - but I tried hard. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is it possible to balance the six abilities?
Top