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Is it possible to have a good-aligned final boss in a good campaign?
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<blockquote data-quote="Grainger" data-source="post: 6407057" data-attributes="member: 6779234"><p>There may not be "evil" ends involved, per se. It's not always clear-cut what the "best" course of action is. Perhaps there are two equally unpalatable choices, or perhaps the short-term "good" would lead to certain defeat.</p><p></p><p>And anyway, an "evil" end for a greater good is arguably the more "good" act. This is where it all gets into a big philosophical debate, and it's one reason why I don't use alignment in my campaign. I'd rather get on with it, rather than make judgement calls about players' decisions and have to label them "right" and "wrong". As such, I'm delighted that alignment is very minimal in 5e.</p><p></p><p>Edit: it puts me in mind of how much I disagree with Gygax's take on "good" behaviour. In a forum thread, he once made a "ruling" that killing "evil" prisoners was unequivocally a Lawful Good act. Not something I philosophically agree with, to say the very least. Morality is ultimately in the eye of the beholder, and we all have very different ideas about what "good" actually is. I also have similar problems with law/chaos in old school: people thought that Lawful Good was the "most good" and Chaotic Evil was the worst evil. But I digress from a digression...</p></blockquote><p></p>
[QUOTE="Grainger, post: 6407057, member: 6779234"] There may not be "evil" ends involved, per se. It's not always clear-cut what the "best" course of action is. Perhaps there are two equally unpalatable choices, or perhaps the short-term "good" would lead to certain defeat. And anyway, an "evil" end for a greater good is arguably the more "good" act. This is where it all gets into a big philosophical debate, and it's one reason why I don't use alignment in my campaign. I'd rather get on with it, rather than make judgement calls about players' decisions and have to label them "right" and "wrong". As such, I'm delighted that alignment is very minimal in 5e. Edit: it puts me in mind of how much I disagree with Gygax's take on "good" behaviour. In a forum thread, he once made a "ruling" that killing "evil" prisoners was unequivocally a Lawful Good act. Not something I philosophically agree with, to say the very least. Morality is ultimately in the eye of the beholder, and we all have very different ideas about what "good" actually is. I also have similar problems with law/chaos in old school: people thought that Lawful Good was the "most good" and Chaotic Evil was the worst evil. But I digress from a digression... [/QUOTE]
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Is it possible to have a good-aligned final boss in a good campaign?
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