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Is it really so important that everything is equal?
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<blockquote data-quote="Dykstrav" data-source="post: 3200613" data-attributes="member: 40522"><p>"Power" is a relative term. I don't worry too much about whether a particular class/race/feat/whatever is balanced because the utility of a particular option is always going to vary in a particular situation.</p><p></p><p>In a typical dungeon crawl, I'd much rather have a rogue along than a bard, for instance. The chances that bardic music or social abilities will come in handy just aren't as high as running into traps and other nasty surprises. In a city-based adventure, a abrd is easily one of the ebst choices. Gather Information and his other abilities just get more of a chance to shine.</p><p></p><p>I think the sorcerer/wizard camps demonstrate how not even the core material is agreed on as far as balance goes. A sorcerer with Improved Counterspell would be able to take a wizard of equal level around the block. Nevertheless, there are plenty of players who won't touch a sorcerer with a 10-foot pole because they just can't give up versatility for more spells of lower levels.</p></blockquote><p></p>
[QUOTE="Dykstrav, post: 3200613, member: 40522"] "Power" is a relative term. I don't worry too much about whether a particular class/race/feat/whatever is balanced because the utility of a particular option is always going to vary in a particular situation. In a typical dungeon crawl, I'd much rather have a rogue along than a bard, for instance. The chances that bardic music or social abilities will come in handy just aren't as high as running into traps and other nasty surprises. In a city-based adventure, a abrd is easily one of the ebst choices. Gather Information and his other abilities just get more of a chance to shine. I think the sorcerer/wizard camps demonstrate how not even the core material is agreed on as far as balance goes. A sorcerer with Improved Counterspell would be able to take a wizard of equal level around the block. Nevertheless, there are plenty of players who won't touch a sorcerer with a 10-foot pole because they just can't give up versatility for more spells of lower levels. [/QUOTE]
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Is it really so important that everything is equal?
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