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Is it really so important that everything is equal?
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<blockquote data-quote="Dykstrav" data-source="post: 3202161" data-attributes="member: 40522"><p>Sorry if I got the thread a bit off-topic. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I'm not trying to do a point-by-point breakdown of D&D versus Vampire, I'm just saying that Vampire is a good example that a game can work without the characters being on an "even" level towards each other. Status traits, influence and other backgrounds can really skew things for characters, especially in a socially-oriented game like Vampire. It's entirely possible for a neonate to have more respect than an another neonate, just from buying the Status background. Status is an awesome trait to buy up. But few players actually care about it- they would rather buy up their cool disciplines or develop their other traits.</p><p></p><p>On this basis, it would seem that some players think that disciplines are percieved as being 'better' than backgrounds. Despite the fact that you could use your Status to influence the Prince's policies, or your Influence to have someone's haven re-zoned. The question of 'balance' seems to come up in cases like these because players have clear favorites.</p><p></p><p>Knowing these things never stopped people from playing Vampire that I know of. But then again, it's a very rules-light system as compared to any iteration of D&D.</p></blockquote><p></p>
[QUOTE="Dykstrav, post: 3202161, member: 40522"] Sorry if I got the thread a bit off-topic. :) I'm not trying to do a point-by-point breakdown of D&D versus Vampire, I'm just saying that Vampire is a good example that a game can work without the characters being on an "even" level towards each other. Status traits, influence and other backgrounds can really skew things for characters, especially in a socially-oriented game like Vampire. It's entirely possible for a neonate to have more respect than an another neonate, just from buying the Status background. Status is an awesome trait to buy up. But few players actually care about it- they would rather buy up their cool disciplines or develop their other traits. On this basis, it would seem that some players think that disciplines are percieved as being 'better' than backgrounds. Despite the fact that you could use your Status to influence the Prince's policies, or your Influence to have someone's haven re-zoned. The question of 'balance' seems to come up in cases like these because players have clear favorites. Knowing these things never stopped people from playing Vampire that I know of. But then again, it's a very rules-light system as compared to any iteration of D&D. [/QUOTE]
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