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General Tabletop Discussion
*Dungeons & Dragons
Is it right for WoTC to moralize us in an adventure module?
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<blockquote data-quote="Emoshin" data-source="post: 8930858" data-attributes="member: 7040377"><p>If I understand correctly, some of you agree that:</p><ul> <li data-xf-list-type="ul"><em>as written</em>, the Golden Vault "rights moral wrongs" and "always support a just, moral cause" (from <a href="https://www.enworld.org/threads/keys-from-the-golden-vault-look-through.695145/page-5#post-8930826" target="_blank">here</a> )</li> <li data-xf-list-type="ul"><em>as written</em>, it takes a high DC 19 just to notice the tattoo, and failing that [insert probability here], the adventure <em>as written</em> suggests no other solution to discovering the tattoo <strong>unless</strong> the PCs aid and abet her with a ledger that she can use to further her criminal activities</li> <li data-xf-list-type="ul"><em>as written</em>, the alternative options explicitly called out in the adventure as written are jailbreak, maiming or killing her</li> <li data-xf-list-type="ul">to repeat again for emphasis, the PCs are working for an organization that "rights moral wrongs" and "always support a just, moral cause" and the above are the only solutions that are examined and explored in the adventure <em>as written</em></li> <li data-xf-list-type="ul">arguably the most morally correct solutions are actually ones provided here on Enworld and not in the adventure itself at all</li> </ul><p>And so I consider that, and I submit to you that:</p><ul> <li data-xf-list-type="ul">when evaluating this situation, we should not just be thinking of ourselves and our gaming tables; we should also consider other DMs ( young, inexperienced, busy, and/or not on Enworld)</li> <li data-xf-list-type="ul">there is room for improvement in the adventure <em>as written;</em> for PCs working for a morally just organization, it would have been optimal to have at least one morally correct solution explored and presented in the adventure plot <em>as written</em></li> </ul><p>And so, if I understand correctly, based on the words that some of you have chosen to express to me, some of you are saying:</p><ul> <li data-xf-list-type="ul">my position above is not correct</li> <li data-xf-list-type="ul">it is not optimal for a well-written adventure to present <em>as written</em> at least one morally correct solution for PCs working for a morally just organization?</li> </ul></blockquote><p></p>
[QUOTE="Emoshin, post: 8930858, member: 7040377"] If I understand correctly, some of you agree that: [LIST] [*][I]as written[/I], the Golden Vault "rights moral wrongs" and "always support a just, moral cause" (from [URL='https://www.enworld.org/threads/keys-from-the-golden-vault-look-through.695145/page-5#post-8930826']here[/URL] ) [*][I]as written[/I], it takes a high DC 19 just to notice the tattoo, and failing that [insert probability here], the adventure [I]as written[/I] suggests no other solution to discovering the tattoo [B]unless[/B] the PCs aid and abet her with a ledger that she can use to further her criminal activities [*][I]as written[/I], the alternative options explicitly called out in the adventure as written are jailbreak, maiming or killing her [*]to repeat again for emphasis, the PCs are working for an organization that "rights moral wrongs" and "always support a just, moral cause" and the above are the only solutions that are examined and explored in the adventure [I]as written[/I] [*]arguably the most morally correct solutions are actually ones provided here on Enworld and not in the adventure itself at all [/LIST] And so I consider that, and I submit to you that: [LIST] [*]when evaluating this situation, we should not just be thinking of ourselves and our gaming tables; we should also consider other DMs ( young, inexperienced, busy, and/or not on Enworld) [*]there is room for improvement in the adventure [I]as written;[/I] for PCs working for a morally just organization, it would have been optimal to have at least one morally correct solution explored and presented in the adventure plot [I]as written[/I] [/LIST] And so, if I understand correctly, based on the words that some of you have chosen to express to me, some of you are saying: [LIST] [*]my position above is not correct [*]it is not optimal for a well-written adventure to present [I]as written[/I] at least one morally correct solution for PCs working for a morally just organization? [/LIST] [/QUOTE]
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Is it right for WoTC to moralize us in an adventure module?
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