Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is it right for WoTC to moralize us in an adventure module?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 8931281" data-attributes="member: 18"><p>I used to love adventure modules.</p><p></p><p>Then I met WotC.</p><p></p><p>They've broken me when it comes to adventure modules. All games have always had some bum adventures, either badly designed, or dumb, or missing bits, or moralistic in weird ways that are incoherent with the setting even though they came up with the setting (yeah I'm looking right at you MIKE PONDSMITH - you heard me!). But in most games it's like, maybe 20-30% of adventures fall into that category. The rest are serviceable to great. Once WotC took over D&D properly and produced 3E, they basically straight-up reversed the proportion, and what's truly astonishing is, they've maintained this incredibly bad standard for three editions, and I'm sure they'll make four. That takes determination, guts, and a real commitment to putting out crap adventures.</p><p></p><p>And it's not like it's "a product of our modern times" - plenty of other games manage to still produce serviceable to great adventures. Spire for example is notable in being a modern game with a lot of pre-written adventures/campaigns (which is not a common thing any longer), and easily 70-80% of them are good. There is one book where like 50% of the adventures are a bit incoherent, but that's because they're all in service of a specific goal which is a fundamental mismatch to the Spire rules structure and to some extent setting (and the book sort of acknowledges this).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8931281, member: 18"] I used to love adventure modules. Then I met WotC. They've broken me when it comes to adventure modules. All games have always had some bum adventures, either badly designed, or dumb, or missing bits, or moralistic in weird ways that are incoherent with the setting even though they came up with the setting (yeah I'm looking right at you MIKE PONDSMITH - you heard me!). But in most games it's like, maybe 20-30% of adventures fall into that category. The rest are serviceable to great. Once WotC took over D&D properly and produced 3E, they basically straight-up reversed the proportion, and what's truly astonishing is, they've maintained this incredibly bad standard for three editions, and I'm sure they'll make four. That takes determination, guts, and a real commitment to putting out crap adventures. And it's not like it's "a product of our modern times" - plenty of other games manage to still produce serviceable to great adventures. Spire for example is notable in being a modern game with a lot of pre-written adventures/campaigns (which is not a common thing any longer), and easily 70-80% of them are good. There is one book where like 50% of the adventures are a bit incoherent, but that's because they're all in service of a specific goal which is a fundamental mismatch to the Spire rules structure and to some extent setting (and the book sort of acknowledges this). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is it right for WoTC to moralize us in an adventure module?
Top