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Is it right for WoTC to moralize us in an adventure module?
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<blockquote data-quote="Faolyn" data-source="post: 8931812" data-attributes="member: 6915329"><p>Heh. So, ages ago, I was playing in a GURPS adaptation of a Pathfinder-setting adventure (I'm not sure if it actually a Paizo game or if the DM had just set it in Golarian--he used Greyhawk gods, so who knows). We desperately needed to retrieve a magic item a long-dead adventurer had put in an extradimensional bank. The game assumed a heist.</p><p></p><p>Instead, we found the dead adventurer's grave, hired a lawyer, I cast the GURPS equivalent of <em>speak with dead</em>, and we got the dead soul's permission to use the item for the duration of the crisis we needed it for. We never even thought about pulling the heist. (I should probably mention that at the time, we were <em>also </em>carrying around the pickled head of one of our dead enemies, so it's not like we were a group of pacifists.)</p><p></p><p>So basically, in an RPG, anything's possible. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Faolyn, post: 8931812, member: 6915329"] Heh. So, ages ago, I was playing in a GURPS adaptation of a Pathfinder-setting adventure (I'm not sure if it actually a Paizo game or if the DM had just set it in Golarian--he used Greyhawk gods, so who knows). We desperately needed to retrieve a magic item a long-dead adventurer had put in an extradimensional bank. The game assumed a heist. Instead, we found the dead adventurer's grave, hired a lawyer, I cast the GURPS equivalent of [I]speak with dead[/I], and we got the dead soul's permission to use the item for the duration of the crisis we needed it for. We never even thought about pulling the heist. (I should probably mention that at the time, we were [I]also [/I]carrying around the pickled head of one of our dead enemies, so it's not like we were a group of pacifists.) So basically, in an RPG, anything's possible. :D [/QUOTE]
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Is it right for WoTC to moralize us in an adventure module?
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