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General Tabletop Discussion
*Pathfinder & Starfinder
Is It Time for PF2 "Essentials"?
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<blockquote data-quote="Retreater" data-source="post: 8204093" data-attributes="member: 42040"><p>This weekend I played 4 Pathfinder Society games through a virtual convention. I can say it is a role-playing game - not just a "tactical boardgame."</p><p>Did we do investigations? Yes, in every one of the sessions. </p><p>Did we use skills to overcome non combat situations? Multiple times every session.</p><p>Did we handle scenes not on a battle map? Yes, in cases when the situations warranted it.</p><p>Did we roleplay with among the party, NPCs, and make decisions to suit our characters? Yes, in nearly every moment of the game we did those things.</p><p>Did we loot, gain experience, interact with a story? Yes.</p><p>Did we each customize characters with a variety of options including ancestry, background, and class (with countless options of further customization)? Absolutely.</p><p>So what makes this experience not a role-playing game, aside from your preference level of tactical play? Nothing. It's a roleplaying game. You might not like it, and that's fair. But it's not a boardgame, the same as 4e isn't a boardgame.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8204093, member: 42040"] This weekend I played 4 Pathfinder Society games through a virtual convention. I can say it is a role-playing game - not just a "tactical boardgame." Did we do investigations? Yes, in every one of the sessions. Did we use skills to overcome non combat situations? Multiple times every session. Did we handle scenes not on a battle map? Yes, in cases when the situations warranted it. Did we roleplay with among the party, NPCs, and make decisions to suit our characters? Yes, in nearly every moment of the game we did those things. Did we loot, gain experience, interact with a story? Yes. Did we each customize characters with a variety of options including ancestry, background, and class (with countless options of further customization)? Absolutely. So what makes this experience not a role-playing game, aside from your preference level of tactical play? Nothing. It's a roleplaying game. You might not like it, and that's fair. But it's not a boardgame, the same as 4e isn't a boardgame. [/QUOTE]
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Is It Time for PF2 "Essentials"?
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