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Is It Time for PF2 "Essentials"?
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<blockquote data-quote="Retreater" data-source="post: 8215250" data-attributes="member: 42040"><p>If you're referring to my original post, I'll copy my general premise here, and I'll explain why I don't think the premise is faulty. </p><p></p><p>"The APs are considered not up to the previous standards. It's largely failed to catch on, with dwindling physical book sales, falling market share on VTTs, and little 3PP support. Two years of flailing around was enough for WotC to do a soft reboot - is it soon enough for Paizo to do the same?</p><p>Do you think a revised, streamlined PF2 would help? What would you like in it?"</p><p></p><p><strong>Point 1: The APs are not up to the previous standards.</strong></p><p>If you consider Rise of the Runelords, Curse of the Crimson Throne, and other PF1 APs, you will find them regularly coming up in the fan favorite categories. With the possible exception of the "just released" Abomination Vaults, general opinion is that the APs have not won over fans. Age of Ashes is a difficult, rocky start to the product line. Extinction Curse does a bait and switch on its circus theme almost immediately. And Agents of Edgewatch was a controversial release that even Paizo has backed away from. The need to get "back to basics" is clear that their current AP is a mini-AP of a dungeon crawl written by James Jacobs. This is basically their admission that they needed to do something foundational to relaunch the AP line. Kudos to them.</p><p></p><p><strong>Point 2: Dwindling Physical Book Sales</strong></p><p>Yeah, look at the Amazon sales data. It's a fact.</p><p></p><p><strong>Point 3: Falling Market Share on VTT</strong></p><p>Yeah, look at the reports. It's a fact.</p><p></p><p><strong>Point 4: Little 3PP Support</strong></p><p>Check out DriveThru RPG. Look at how ENWorld has stopped publishing Trailseeker (?). Look at the major 3PP who were big supporters of PF1 and now 5E that aren't touching PF2. Look at Kickstarter and see how many projects are for 5E or even OSR systems. Try searching for PF2, and you're looking at a ghost town.</p><p></p><p>I like things about PF2. Heck, about a week ago I posted an invite on these boards for folks to play in an Abomination Vaults game on Roll20 that I've put together. (Still no interest, disappointingly.) I don't want to see Paizo or PF2 fail. PF2 isn't lighting the world on fire, and if it hasn't caught on by now, I don't see it growing without some kind of change. That's what this thread is about: what can Paizo do to grow PF2.</p><p></p><p>If you think it wouldn't benefit from more players, third party support, increased presence in the hobby community, etc., I think you have a faulty premise.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8215250, member: 42040"] If you're referring to my original post, I'll copy my general premise here, and I'll explain why I don't think the premise is faulty. "The APs are considered not up to the previous standards. It's largely failed to catch on, with dwindling physical book sales, falling market share on VTTs, and little 3PP support. Two years of flailing around was enough for WotC to do a soft reboot - is it soon enough for Paizo to do the same? Do you think a revised, streamlined PF2 would help? What would you like in it?" [B]Point 1: The APs are not up to the previous standards.[/B] If you consider Rise of the Runelords, Curse of the Crimson Throne, and other PF1 APs, you will find them regularly coming up in the fan favorite categories. With the possible exception of the "just released" Abomination Vaults, general opinion is that the APs have not won over fans. Age of Ashes is a difficult, rocky start to the product line. Extinction Curse does a bait and switch on its circus theme almost immediately. And Agents of Edgewatch was a controversial release that even Paizo has backed away from. The need to get "back to basics" is clear that their current AP is a mini-AP of a dungeon crawl written by James Jacobs. This is basically their admission that they needed to do something foundational to relaunch the AP line. Kudos to them. [B]Point 2: Dwindling Physical Book Sales[/B] Yeah, look at the Amazon sales data. It's a fact. [B]Point 3: Falling Market Share on VTT[/B] Yeah, look at the reports. It's a fact. [B]Point 4: Little 3PP Support[/B] Check out DriveThru RPG. Look at how ENWorld has stopped publishing Trailseeker (?). Look at the major 3PP who were big supporters of PF1 and now 5E that aren't touching PF2. Look at Kickstarter and see how many projects are for 5E or even OSR systems. Try searching for PF2, and you're looking at a ghost town. I like things about PF2. Heck, about a week ago I posted an invite on these boards for folks to play in an Abomination Vaults game on Roll20 that I've put together. (Still no interest, disappointingly.) I don't want to see Paizo or PF2 fail. PF2 isn't lighting the world on fire, and if it hasn't caught on by now, I don't see it growing without some kind of change. That's what this thread is about: what can Paizo do to grow PF2. If you think it wouldn't benefit from more players, third party support, increased presence in the hobby community, etc., I think you have a faulty premise. [/QUOTE]
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