Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is It Time for PF2 "Essentials"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="meltdownpass" data-source="post: 8215645" data-attributes="member: 7029921"><p>I wanted to add my two cents that I would be on board with a "Pathfinder 2 Essentials." However the caveat I feel like I would have with this is that I think the scope of changes I'd like to see with PF2 Essentials would probably be outside of the realm of what they are likely to introduce.</p><p></p><p>I've been playing PF2 for over a year now, and I feel like it is too highly focused on ensuring mathematical game balance over presenting a coherent narrative experience. Good: Having a miniatures wargame where all players are relevant and there is some tactical depth. Bad: Putting the rules of miniatures wargame as first priority over coherent & logical narrative.</p><p></p><p>An approach to the game rules that stripped down the raw number of power PCs get, but focused on making each feat meaningful & significant, would be favorable in my mind. But unfortunately I think there is an implicit friction between meaningful & significant choices and the Pathfinder 2 system objective of reducing the amount of system mastery (relative to PF1) needed to create an effective character. Because the former implies some characters are significantly more efficient at given tasks than others, the PF2 design philosophy doesn't permit it.</p></blockquote><p></p>
[QUOTE="meltdownpass, post: 8215645, member: 7029921"] I wanted to add my two cents that I would be on board with a "Pathfinder 2 Essentials." However the caveat I feel like I would have with this is that I think the scope of changes I'd like to see with PF2 Essentials would probably be outside of the realm of what they are likely to introduce. I've been playing PF2 for over a year now, and I feel like it is too highly focused on ensuring mathematical game balance over presenting a coherent narrative experience. Good: Having a miniatures wargame where all players are relevant and there is some tactical depth. Bad: Putting the rules of miniatures wargame as first priority over coherent & logical narrative. An approach to the game rules that stripped down the raw number of power PCs get, but focused on making each feat meaningful & significant, would be favorable in my mind. But unfortunately I think there is an implicit friction between meaningful & significant choices and the Pathfinder 2 system objective of reducing the amount of system mastery (relative to PF1) needed to create an effective character. Because the former implies some characters are significantly more efficient at given tasks than others, the PF2 design philosophy doesn't permit it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is It Time for PF2 "Essentials"?
Top