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Is It Time for PF2 "Essentials"?
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<blockquote data-quote="Justice and Rule" data-source="post: 8216353" data-attributes="member: 6778210"><p>No, the product screams "This is a fantasy RPG" because <em><strong>people want fantasy RPGs</strong></em>. This whole thing is premised on the idea people will think it's a D&D clone when people think <em><strong>all RPGs are D&D clones. </strong></em>D&D is a byword for TTRPGs. Acting like changing the focus would change sales misses that if that were the case, then there would be plenty of other products that would have already filled that gap. </p><p></p><p>We are not lacking for fancy RPGs with lots of cool settings. But fantasy RPGs remain the most common and generally the most popular of all. This is a case of the titan of the industry shaping demand rather than demand shaping it: people get into RPGs to <em>play fantasy</em>. I'd say that's most people. If that wasn't the case, then we'd be seeing insane growth from one of the many RPGs that don't cover that, like Shadowrun, Cyberpunk, Tales from the Loop, Legend of the 5 Rings, Traveler, or a dozen other ones.</p><p></p><p>This whole thing reeks of being in too much of an industry bubble and overthinking how this stuff works.</p><p></p><p></p><p></p><p>"Commercially terrible" compared to what? What other games are getting massive growth that would hint at a new genre becoming ascendant. Right now we have such a wide range of games that there's practically no niche that isn't catered to. </p><p></p><p></p><p></p><p>By who? Regular people use D&D as their guidepost for RPGs. You can explain how its different and they'll change that, but the first thing you're going to get when you say "We're roleplaying" is going to be "You mean like D&D?" It doesn't matter who you start talking to, that's going to be the initial response until you explain it in further detail.</p><p></p><p></p><p></p><p>I dunno, Starfinder seems to have a bit of Guardians of the Galaxy in the aesthetic and look, but it doesn't do it for me.</p><p></p><p></p><p></p><p>I mean, given that the RPG industry was way smaller, Vampire's success back then doesn't seem really comparable to what's going on today. It just became a notable alternative when there weren't notable alternatives to D&D around. Nowadays there's such a flood that you can basically find any sort of RPG you want, rather than having to settle with the small amount of industry options that you had previously.</p><p></p><p></p><p></p><p>I mean, given that Paizo is a company that got burned because they relied on someone else's product changing without notifying them before, it seems smart for them to control their own path rather than opening themselves up to that again.</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 8216353, member: 6778210"] No, the product screams "This is a fantasy RPG" because [I][B]people want fantasy RPGs[/B][/I]. This whole thing is premised on the idea people will think it's a D&D clone when people think [I][B]all RPGs are D&D clones. [/B][/I]D&D is a byword for TTRPGs. Acting like changing the focus would change sales misses that if that were the case, then there would be plenty of other products that would have already filled that gap. We are not lacking for fancy RPGs with lots of cool settings. But fantasy RPGs remain the most common and generally the most popular of all. This is a case of the titan of the industry shaping demand rather than demand shaping it: people get into RPGs to [I]play fantasy[/I]. I'd say that's most people. If that wasn't the case, then we'd be seeing insane growth from one of the many RPGs that don't cover that, like Shadowrun, Cyberpunk, Tales from the Loop, Legend of the 5 Rings, Traveler, or a dozen other ones. This whole thing reeks of being in too much of an industry bubble and overthinking how this stuff works. "Commercially terrible" compared to what? What other games are getting massive growth that would hint at a new genre becoming ascendant. Right now we have such a wide range of games that there's practically no niche that isn't catered to. By who? Regular people use D&D as their guidepost for RPGs. You can explain how its different and they'll change that, but the first thing you're going to get when you say "We're roleplaying" is going to be "You mean like D&D?" It doesn't matter who you start talking to, that's going to be the initial response until you explain it in further detail. I dunno, Starfinder seems to have a bit of Guardians of the Galaxy in the aesthetic and look, but it doesn't do it for me. I mean, given that the RPG industry was way smaller, Vampire's success back then doesn't seem really comparable to what's going on today. It just became a notable alternative when there weren't notable alternatives to D&D around. Nowadays there's such a flood that you can basically find any sort of RPG you want, rather than having to settle with the small amount of industry options that you had previously. I mean, given that Paizo is a company that got burned because they relied on someone else's product changing without notifying them before, it seems smart for them to control their own path rather than opening themselves up to that again. [/QUOTE]
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