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General Tabletop Discussion
*Dungeons & Dragons
Is It Time to Partition Ritual and Non-Ritual Spells?
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<blockquote data-quote="Falling Icicle" data-source="post: 6045737" data-attributes="member: 17077"><p>With the new playtest packet, the number of spell slots wizards get has been drastically reduced. Mike Mearls said that they are considering making rituals free of charge as compensation for this, so that wizards don't lose too much utility with this change.</p><p></p><p>While I wholeheartedly approve of making most rituals not cost gp to cast, having these spells mixed in with non-ritual spells seems like a trap choice, especially now that wizards get so very few daily spells. Anyone who prepares a ritual spell in a daily spell slot is making an inferior choice. He could have prepared a fireball or some other non-ritual spell, but still have the ritual spell available to him. Remember back in 4e when they said "you don't have to choose between Fireball and Phantom Steed anymore"? Maybe wizards in DnD Next shouldn't have to, either.</p><p></p><p>Right now, the only advantage to preparing a ritual spell is the reduced casting time. But most rituals are utility spells and the extra casting time usually doesn't matter. I'm starting to think it might be best to partition ritual spells from non-rituals entirely. I really liked how they did rituals in 4e, with the exception of the gp cost. Now that the gp cost is being removed, I wouldn't mind rituals and spells being separated once again.</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 6045737, member: 17077"] With the new playtest packet, the number of spell slots wizards get has been drastically reduced. Mike Mearls said that they are considering making rituals free of charge as compensation for this, so that wizards don't lose too much utility with this change. While I wholeheartedly approve of making most rituals not cost gp to cast, having these spells mixed in with non-ritual spells seems like a trap choice, especially now that wizards get so very few daily spells. Anyone who prepares a ritual spell in a daily spell slot is making an inferior choice. He could have prepared a fireball or some other non-ritual spell, but still have the ritual spell available to him. Remember back in 4e when they said "you don't have to choose between Fireball and Phantom Steed anymore"? Maybe wizards in DnD Next shouldn't have to, either. Right now, the only advantage to preparing a ritual spell is the reduced casting time. But most rituals are utility spells and the extra casting time usually doesn't matter. I'm starting to think it might be best to partition ritual spells from non-rituals entirely. I really liked how they did rituals in 4e, with the exception of the gp cost. Now that the gp cost is being removed, I wouldn't mind rituals and spells being separated once again. Thoughts? [/QUOTE]
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Is It Time to Partition Ritual and Non-Ritual Spells?
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