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Is it true that in early versions of 3rd ed sorcerors could cast cure spells?
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<blockquote data-quote="Lord Ben" data-source="post: 149691" data-attributes="member: 1396"><p>Well, we're going to start soon in Kalamar after we're done in the Temple of Elemental Evil. Hopefully they'll have some new interesting PC classes for me to try, but for now I'm not counting on it.</p><p></p><p>I have 3 full-time players, and one guy who shows up 75% of the time.</p><p></p><p>Player 1. He has just played Cleric for the last 8 months in the Temple of Elemental Evil. He wants a Barbarian/Forsaker, or a Monk/Ninja of the Crescent Moon.</p><p></p><p>Player 2. He's played a Fighter/Cleric (heavy on fighter), Fighter, and Fgt/Bbn. He's planning on playing a 4th varient of Fighter this session too. I'm hoping I can turn him into playing a Cleric by changing the class around to suit him. His biggest hang-up is the bad BAB. He has no interest in turning undead or in any domain except War since he's a melee freak (like me when I play). I figure the class would totally fit the way I know he'll play.</p><p></p><p>Player 3. He's been a Paladin (briefly), two different Rogues, and an Archer (fgt/order of the bow initiate). I'm guessing he'll be either a Bard or a Rogue. Perhaps Sorceror since he dosen't need to memorize ton's of spells then. </p><p></p><p>Player 4. He's carrying over a Barbarian from an earlier campaign we won't be continueing since it was the first time I DM'd and most of the players played and we didn't know what we were doing. However, he had already played and this is his favorite character of all time. We're going to say he was level drained down to 1 and restart him. </p><p></p><p>Nobody really has any desire to play Cleric unless it's changed to better reflect their ideal PC's. I could just run them without a Cleric, but I feel it's my job as a DM to accomodate them if they don't want to have one. I feel it's easier to give them some changes to their class then it is to force one of them to change or to redesign the modules.</p></blockquote><p></p>
[QUOTE="Lord Ben, post: 149691, member: 1396"] Well, we're going to start soon in Kalamar after we're done in the Temple of Elemental Evil. Hopefully they'll have some new interesting PC classes for me to try, but for now I'm not counting on it. I have 3 full-time players, and one guy who shows up 75% of the time. Player 1. He has just played Cleric for the last 8 months in the Temple of Elemental Evil. He wants a Barbarian/Forsaker, or a Monk/Ninja of the Crescent Moon. Player 2. He's played a Fighter/Cleric (heavy on fighter), Fighter, and Fgt/Bbn. He's planning on playing a 4th varient of Fighter this session too. I'm hoping I can turn him into playing a Cleric by changing the class around to suit him. His biggest hang-up is the bad BAB. He has no interest in turning undead or in any domain except War since he's a melee freak (like me when I play). I figure the class would totally fit the way I know he'll play. Player 3. He's been a Paladin (briefly), two different Rogues, and an Archer (fgt/order of the bow initiate). I'm guessing he'll be either a Bard or a Rogue. Perhaps Sorceror since he dosen't need to memorize ton's of spells then. Player 4. He's carrying over a Barbarian from an earlier campaign we won't be continueing since it was the first time I DM'd and most of the players played and we didn't know what we were doing. However, he had already played and this is his favorite character of all time. We're going to say he was level drained down to 1 and restart him. Nobody really has any desire to play Cleric unless it's changed to better reflect their ideal PC's. I could just run them without a Cleric, but I feel it's my job as a DM to accomodate them if they don't want to have one. I feel it's easier to give them some changes to their class then it is to force one of them to change or to redesign the modules. [/QUOTE]
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Is it true that in early versions of 3rd ed sorcerors could cast cure spells?
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