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Is it unbalancing to let arcane spellcasters cast in armor?
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<blockquote data-quote="RangerWickett" data-source="post: 3192185" data-attributes="member: 63"><p>See, to me this is like asking, "Why would anyone who is in good health want life insurance?"</p><p></p><p>Sometimes bad things happen. It's good to have a few pounds of metal between you and the teeth of that dragon when they do. That's AllState's stand. Are you in good hands?</p><p></p><p>I'm playing a game where I'm an ardent in full plate and a heavy shield. I dimension hop amid my foes, then set off one or two Energy Bursts, enduring them wailing on me in the meanwhile.</p><p></p><p>In another game where the DM doesn't allow psionics, I wanted a battlefield teleporter, who would aid the party's mobility. I would inherently need to be in the thick of combat. I ended up, yes, having to be a fighter 1/wizard 5/spellsword 1/eldritch knight x, in twilight mithril armor. Yes, I was able to make an armored mage, but it required two prestige classes and a magical armor enhancement from a third book. </p><p></p><p>I think either such options should be in the core rulebook or, preferably, they come up with a better reason for the "wizards in robes" archetype other than the implausible idea that armor makes it harder to make the proper movements to cast your spells, whereas carrying a heavy load, or having a couple of mortal wounds, does not. </p><p></p><p>It's interesting to see people's thoughts on the topic, though. Maybe I should try a more straightforward poll:</p><p></p><p>Would you let a player take a feat that said, "You do not suffer arcane spell failure chance"?</p><p></p><p>1. Yes.</p><p>2. Yes if it had a hefty prerequisite.</p><p>3. Yes if it only worked in light armor.</p><p>4. Yes if it had a hefty prereq and only worked in light armor.</p><p>5. No.</p><p>6. I think Diaglo's beard is dreamy.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 3192185, member: 63"] See, to me this is like asking, "Why would anyone who is in good health want life insurance?" Sometimes bad things happen. It's good to have a few pounds of metal between you and the teeth of that dragon when they do. That's AllState's stand. Are you in good hands? I'm playing a game where I'm an ardent in full plate and a heavy shield. I dimension hop amid my foes, then set off one or two Energy Bursts, enduring them wailing on me in the meanwhile. In another game where the DM doesn't allow psionics, I wanted a battlefield teleporter, who would aid the party's mobility. I would inherently need to be in the thick of combat. I ended up, yes, having to be a fighter 1/wizard 5/spellsword 1/eldritch knight x, in twilight mithril armor. Yes, I was able to make an armored mage, but it required two prestige classes and a magical armor enhancement from a third book. I think either such options should be in the core rulebook or, preferably, they come up with a better reason for the "wizards in robes" archetype other than the implausible idea that armor makes it harder to make the proper movements to cast your spells, whereas carrying a heavy load, or having a couple of mortal wounds, does not. It's interesting to see people's thoughts on the topic, though. Maybe I should try a more straightforward poll: Would you let a player take a feat that said, "You do not suffer arcane spell failure chance"? 1. Yes. 2. Yes if it had a hefty prerequisite. 3. Yes if it only worked in light armor. 4. Yes if it had a hefty prereq and only worked in light armor. 5. No. 6. I think Diaglo's beard is dreamy. [/QUOTE]
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Is it unbalancing to let arcane spellcasters cast in armor?
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