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Is it unbalancing to let arcane spellcasters cast in armor?
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<blockquote data-quote="Papewaio of The Org" data-source="post: 3196150" data-attributes="member: 35704"><p>It was a joke, much like the priceless series... </p><p></p><p>So I'll bite back: <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p> </p><p></p><p>True a mage at 5th level could innately only cast a single fireball or lightning bolt per day. I'm not looking at how much damage is taken, I might as well list out all damage reductions and resistances known bar sonic.</p><p></p><p>But, maybe, perhaps, there might be a tiny, small chance that a mage might just have on the off chance a wand or a scroll and it might even be a wand of fireballs, or lightning or wonder or a scroll of sarcasm rolled into a pointy bit dipped in lemon and then stabbed into ones eye. Thus allowing the mage to wail a bit more then once a day, that and I did say right at the start level 5+, they could be 6th, tenth maybe even twentith. </p><p></p><p> </p><p></p><p>That little bit that was obfuscated by cunninglingly putting it hidden at the start of the title, in bold... Level 5<strong>+</strong>, that and on average overall a rogue gets d6 per two levels so it averages +1.75.</p><p></p><p></p><p></p><p>a) Neither does the rogue, mage or cleric have damage listed for the weapon. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p>b) All the damages listed are in addition to mundane weapons. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p>c) Pointing out how very mundance the feat of specialisation is that it is not a per level damage it begins and ends at +2. While say certain 2nd level spells will give that bonus in damage and to hit as well while not even taking up a feat.</p><p></p><p></p><p></p><p>Thankyou for proving that point c) above that specilisation is the poor mans feat compared with all the other options that do more damage and/or ignore armour and/or ignore touch armour and/or give bounses to hit.</p><p></p><p>Why bother with armour when so much will bypass it. Even in full plate +5 it won't help you dodge a fireball so having the great armour won't allow mages to cast fireballs at their feet. Spells on the other hand will allow that.</p></blockquote><p></p>
[QUOTE="Papewaio of The Org, post: 3196150, member: 35704"] It was a joke, much like the priceless series... So I'll bite back: :uhoh: :o :] :lol: :cool: True a mage at 5th level could innately only cast a single fireball or lightning bolt per day. I'm not looking at how much damage is taken, I might as well list out all damage reductions and resistances known bar sonic. But, maybe, perhaps, there might be a tiny, small chance that a mage might just have on the off chance a wand or a scroll and it might even be a wand of fireballs, or lightning or wonder or a scroll of sarcasm rolled into a pointy bit dipped in lemon and then stabbed into ones eye. Thus allowing the mage to wail a bit more then once a day, that and I did say right at the start level 5+, they could be 6th, tenth maybe even twentith. That little bit that was obfuscated by cunninglingly putting it hidden at the start of the title, in bold... Level 5[B]+[/B], that and on average overall a rogue gets d6 per two levels so it averages +1.75. a) Neither does the rogue, mage or cleric have damage listed for the weapon. :cool: b) All the damages listed are in addition to mundane weapons. :p c) Pointing out how very mundance the feat of specialisation is that it is not a per level damage it begins and ends at +2. While say certain 2nd level spells will give that bonus in damage and to hit as well while not even taking up a feat. Thankyou for proving that point c) above that specilisation is the poor mans feat compared with all the other options that do more damage and/or ignore armour and/or ignore touch armour and/or give bounses to hit. Why bother with armour when so much will bypass it. Even in full plate +5 it won't help you dodge a fireball so having the great armour won't allow mages to cast fireballs at their feet. Spells on the other hand will allow that. [/QUOTE]
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Is it unbalancing to let arcane spellcasters cast in armor?
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