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Is it worth taking damage in order to do your stuff?
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<blockquote data-quote="Lanefan" data-source="post: 6784002" data-attributes="member: 29398"><p>This is a very, very meta-game assessment; not at all in keeping with how I like to think of what characters would do in the game.</p><p></p><p>That said, it sounds like the Rogue might have had some (slow) options that could get him into the fight before it was over, such as climb along the walls...but someone above raises a valid question I missed earlier: is this Rogue the sort of person who would, based on character and-or established history, sacrifice himself for his friends? Or, conversely, is this Rogue the sort of person who would be quite happy to be the last survivor from both sides so as to scoop the loot and head off into the sunset?</p><p></p><p>The more I think about it, the more I conclude there is no generic "right" answer to the OP's question; there's just too many variables between characters, parties and games to nail it down and thus if ten different parties hit the exact same scenario it's very possible you'd get ten different outcomes.</p><p></p><p>Lan-"your cost-benefit analysis would look much different if taken from the Rogue's point of view rather than the party's"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6784002, member: 29398"] This is a very, very meta-game assessment; not at all in keeping with how I like to think of what characters would do in the game. That said, it sounds like the Rogue might have had some (slow) options that could get him into the fight before it was over, such as climb along the walls...but someone above raises a valid question I missed earlier: is this Rogue the sort of person who would, based on character and-or established history, sacrifice himself for his friends? Or, conversely, is this Rogue the sort of person who would be quite happy to be the last survivor from both sides so as to scoop the loot and head off into the sunset? The more I think about it, the more I conclude there is no generic "right" answer to the OP's question; there's just too many variables between characters, parties and games to nail it down and thus if ten different parties hit the exact same scenario it's very possible you'd get ten different outcomes. Lan-"your cost-benefit analysis would look much different if taken from the Rogue's point of view rather than the party's"-efan [/QUOTE]
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Is it worth taking damage in order to do your stuff?
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