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General Tabletop Discussion
*TTRPGs General
Is it wrong for a game to have an agenda?
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<blockquote data-quote="Schmoe" data-source="post: 2031668" data-attributes="member: 913"><p>I think that being honest and forthcoming about any background decisions in the setting will help readers understand and possibly accept the setting. There are two important things to consider, in my opinion. First, by including an obvious agenda within your setting, you are deliberately restricting your potential market. You may very well have a few players who are initially sceptical, but eventually are persuaded. There will be a great many more, though, who see the premise of the setting and say, "Eh, not for me." </p><p></p><p>The other point is that a negative agenda risks offending and alienating people. If the agenda of the setting degrades, debases, or otherwise devalues something that others hold dear, then you will upset them and possibly cause a backlash against you. Using your example, if your ooze setting not only champions oozes but simultaneously derides fungi, in particular, as inferior and unworthy competitors for the role of dungeon-waste decomposition and removal, then fungi-lovers will be angry and may slime your dwellling.</p></blockquote><p></p>
[QUOTE="Schmoe, post: 2031668, member: 913"] I think that being honest and forthcoming about any background decisions in the setting will help readers understand and possibly accept the setting. There are two important things to consider, in my opinion. First, by including an obvious agenda within your setting, you are deliberately restricting your potential market. You may very well have a few players who are initially sceptical, but eventually are persuaded. There will be a great many more, though, who see the premise of the setting and say, "Eh, not for me." The other point is that a negative agenda risks offending and alienating people. If the agenda of the setting degrades, debases, or otherwise devalues something that others hold dear, then you will upset them and possibly cause a backlash against you. Using your example, if your ooze setting not only champions oozes but simultaneously derides fungi, in particular, as inferior and unworthy competitors for the role of dungeon-waste decomposition and removal, then fungi-lovers will be angry and may slime your dwellling. [/QUOTE]
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Is it wrong for a game to have an agenda?
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