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Is it wrong to want a fair share?
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<blockquote data-quote="Li Shenron" data-source="post: 1821681" data-attributes="member: 1465"><p>This problem is possibly the only example in the entire game where I believe that metagaming is GOOD.</p><p></p><p>I have played a few adventures where players were allowed to take more loot than the other because (1) they "needed it" more, (2) the character was more charismatic and therefore should be able to convince the others to give him more, or (3) the character is stronger and if the other don't give him more look he beats them. In all of these occasions, the result really sucked.</p><p></p><p>The DMG makes it clear that, although it's not strictly a game rule, the DM should enforce equal sharing of treasure and magic items, and I think Monte Cook was just right. It may not be elegant from a RP perspective, but it's the only safe way to play, unless of course all players are very mature and honest: this should always be the case, but IMXP it's very hard for even mature gamers to resist the temptation of getting something more <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>In any case the DM should tell the players that since in this game all classes are at the same level when having the same xp and the starting gold per level is the same for everyone, the game itself is clearly based on the assumption that every character should always get an equal share of treasure, every other sharing method is not guaranteed to maintain balance <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1821681, member: 1465"] This problem is possibly the only example in the entire game where I believe that metagaming is GOOD. I have played a few adventures where players were allowed to take more loot than the other because (1) they "needed it" more, (2) the character was more charismatic and therefore should be able to convince the others to give him more, or (3) the character is stronger and if the other don't give him more look he beats them. In all of these occasions, the result really sucked. The DMG makes it clear that, although it's not strictly a game rule, the DM should enforce equal sharing of treasure and magic items, and I think Monte Cook was just right. It may not be elegant from a RP perspective, but it's the only safe way to play, unless of course all players are very mature and honest: this should always be the case, but IMXP it's very hard for even mature gamers to resist the temptation of getting something more :) In any case the DM should tell the players that since in this game all classes are at the same level when having the same xp and the starting gold per level is the same for everyone, the game itself is clearly based on the assumption that every character should always get an equal share of treasure, every other sharing method is not guaranteed to maintain balance ;) [/QUOTE]
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