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Is it wrong to want a fair share?
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<blockquote data-quote="Clueless" data-source="post: 1826367" data-attributes="member: 11802"><p>Ok, valid point here. Everyone has been saying what they do but not really answering the question. Let's try some old fashioned logic....</p><p></p><p>From the responses:</p><p>Generally everyone seems to be playing a game with balanced eq, that is divided by use and price.</p><p>Generally most DMs are following a balanced eq system.</p><p>Generally most responses have been that if things are getting really uneven, then it'd be a good idea to talk to the GM about letting you get some useful stuff too because you're being left out.</p><p></p><p>.... I think that pretty much answers that one by induction.</p><p>Yes. A player is justified. It seems to be a standard expectation in most gaming groups and with most GMs. There is little reason for a GM not to do so beyond pure setting realism - "The bad guys wouldn't have that sort of stuff". However, story takes a backseat to player enjoyment (since the enjoyment *is* the point of the game), so it is reasonable to expect either reassurance that "Your day will come." or an even share in some manner.</p><p></p><p>It's also an equality issue. If you were all eating dinner together and one person took *all* the mashed potatos and no one else got any... then there'd be just cause to complain. Same goes here - when the unevenness becomes upsetting, you are allowed to complain. Players are equals at the table, which means they have as much a right to be there as anyone else, to make rolls, to get story hooks tossed at them, get fan mail from NPCs they've saved, and... to get loot. AKA: to get whatever gives them jollies in the game. The only point at which *that* should change is an in character (and hopefully agreed on out of character) reason.</p></blockquote><p></p>
[QUOTE="Clueless, post: 1826367, member: 11802"] Ok, valid point here. Everyone has been saying what they do but not really answering the question. Let's try some old fashioned logic.... From the responses: Generally everyone seems to be playing a game with balanced eq, that is divided by use and price. Generally most DMs are following a balanced eq system. Generally most responses have been that if things are getting really uneven, then it'd be a good idea to talk to the GM about letting you get some useful stuff too because you're being left out. .... I think that pretty much answers that one by induction. Yes. A player is justified. It seems to be a standard expectation in most gaming groups and with most GMs. There is little reason for a GM not to do so beyond pure setting realism - "The bad guys wouldn't have that sort of stuff". However, story takes a backseat to player enjoyment (since the enjoyment *is* the point of the game), so it is reasonable to expect either reassurance that "Your day will come." or an even share in some manner. It's also an equality issue. If you were all eating dinner together and one person took *all* the mashed potatos and no one else got any... then there'd be just cause to complain. Same goes here - when the unevenness becomes upsetting, you are allowed to complain. Players are equals at the table, which means they have as much a right to be there as anyone else, to make rolls, to get story hooks tossed at them, get fan mail from NPCs they've saved, and... to get loot. AKA: to get whatever gives them jollies in the game. The only point at which *that* should change is an in character (and hopefully agreed on out of character) reason. [/QUOTE]
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