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Is killing a Goblin who begs for mercy evil?
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<blockquote data-quote="Varthol" data-source="post: 5738878" data-attributes="member: 95517"><p><strong>re</strong></p><p></p><p>Another thing to keep in mind is that some part of the paladin's ethics come from his faith. A paladin of a LN god might be more inclined towards a lawful/planned choice than others.</p><p></p><p>An example if I may, my friend used to play a Paladin of Sune in FR back in 3.X and, NO MATTER WHAT, he would never attack (or insult, or etc) women.</p><p></p><p>And a different person once played a paladin of Heironous who might as well be a heartless demon hunter.</p><p></p><p>Paladins unlike traditional viewpoint, are Very Rarely devoted to kings. They are devoted to their faith and obey its verdicts but that's how far it goes. They would typically display respect for a region's laws but if it goes against their religious ethics, they would (half-heartedly) break them.</p><p></p><p>[Also keep in mind that LG divine characters usually need a mission to drive them forward in a story. It is very rare (almost PC exclusive actually <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />) that such a person would be an adventurer. Give such characters a means of communication or a connection to their mission or faith (without overshadowing other characters though) as the story progresses.]</p><p></p><p>As for the goblin choise, be easy on your players. Not even Gary Gygax should be able to roleplay a paladin 100% in the right way from the viewpoint of another DM. Have the player ask himself what would he think would be his faith's verdict on the issue at hand when a morally grey choice is required.</p></blockquote><p></p>
[QUOTE="Varthol, post: 5738878, member: 95517"] [b]re[/b] Another thing to keep in mind is that some part of the paladin's ethics come from his faith. A paladin of a LN god might be more inclined towards a lawful/planned choice than others. An example if I may, my friend used to play a Paladin of Sune in FR back in 3.X and, NO MATTER WHAT, he would never attack (or insult, or etc) women. And a different person once played a paladin of Heironous who might as well be a heartless demon hunter. Paladins unlike traditional viewpoint, are Very Rarely devoted to kings. They are devoted to their faith and obey its verdicts but that's how far it goes. They would typically display respect for a region's laws but if it goes against their religious ethics, they would (half-heartedly) break them. [Also keep in mind that LG divine characters usually need a mission to drive them forward in a story. It is very rare (almost PC exclusive actually :P) that such a person would be an adventurer. Give such characters a means of communication or a connection to their mission or faith (without overshadowing other characters though) as the story progresses.] As for the goblin choise, be easy on your players. Not even Gary Gygax should be able to roleplay a paladin 100% in the right way from the viewpoint of another DM. Have the player ask himself what would he think would be his faith's verdict on the issue at hand when a morally grey choice is required. [/QUOTE]
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Is killing a Goblin who begs for mercy evil?
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