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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Is Level Up: Advanced 5th Edition compatible with D&D 5E?
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<blockquote data-quote="tetrasodium" data-source="post: 8457692" data-attributes="member: 93670"><p>No, that's not at all what I'm saying & it's almost misrepresentation because compatible does not equal identical. I've allowed players to drag their feet as an excuse to engage in charop through selective unilateral veto of house rules under the excuse to needing more time to adapt/time to learn x or whatever in the past & it never ends well. Frustrations eventually rise all around from the gm needing to do things behind the curtain or eventually step in to change things players had.</p><p></p><p>It might be perfectly fine for you & your style of game & goals as a gm, but if I have a player dragging their feet to use the o5e stuff it's not a desirable thing for me. I say that because I intend to move to a5e & deliberately use as little of o5e as possible because of problems o5e itself presents for my preferred style of game/campaign. <em>I don't</em> want to allow the o5e wizard to <em>exist </em>at all at my table & intend to use everything at my disposal as a GM as well as a friend to a player to push the foot dragging player into using the new rules I wanted them to use so I can avoid o5e's problems.</p><p></p><p>A lot of us have been through shifts like this before at one point or another & someone linked to <a href="https://www.giantitp.com/comics/oots0049.html" target="_blank">a great example OOTS strip</a> earlier, compare tiny hut & create food & water between the two... is it fair for the o5e wizard to say <em>"no guys I'm single handedly invalidating supply the need for finding safe places to rest & so on to shatter the entire exploration pillar some of y'all now shine in before it's even in play"</em>?</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8457692, member: 93670"] No, that's not at all what I'm saying & it's almost misrepresentation because compatible does not equal identical. I've allowed players to drag their feet as an excuse to engage in charop through selective unilateral veto of house rules under the excuse to needing more time to adapt/time to learn x or whatever in the past & it never ends well. Frustrations eventually rise all around from the gm needing to do things behind the curtain or eventually step in to change things players had. It might be perfectly fine for you & your style of game & goals as a gm, but if I have a player dragging their feet to use the o5e stuff it's not a desirable thing for me. I say that because I intend to move to a5e & deliberately use as little of o5e as possible because of problems o5e itself presents for my preferred style of game/campaign. [I]I don't[/I] want to allow the o5e wizard to [I]exist [/I]at all at my table & intend to use everything at my disposal as a GM as well as a friend to a player to push the foot dragging player into using the new rules I wanted them to use so I can avoid o5e's problems. A lot of us have been through shifts like this before at one point or another & someone linked to [URL='https://www.giantitp.com/comics/oots0049.html']a great example OOTS strip[/URL] earlier, compare tiny hut & create food & water between the two... is it fair for the o5e wizard to say [I]"no guys I'm single handedly invalidating supply the need for finding safe places to rest & so on to shatter the entire exploration pillar some of y'all now shine in before it's even in play"[/I]? [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Is Level Up: Advanced 5th Edition compatible with D&D 5E?
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