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Community
General Tabletop Discussion
*Dungeons & Dragons
Is long-term support of the game important?
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<blockquote data-quote="delericho" data-source="post: 6278215" data-attributes="member: 22424"><p>It will be interesting to see what happens with Numenera in the next few years. My gut feeling is that it's unlikely that it will see much (first-party) ongoing support beyond this year, if any. I'll be surprised if it is even still in-print in five years time.</p><p></p><p>(That's not a criticism of Numenera at all; I just suspect it's the nature of the business model, that it's more or less "one and done". Indeed, Kickstarter would seem to be ideal for this, where the Core Rulebook is your main goal and then the rest of the line become your stretch goals.)</p><p></p><p></p><p></p><p>Agreed. I think D&D, Pathfinder, and Shadowrun are basically the last of the 'classic' model of RPG support - the core rulebook followed by the endless sequence of support books, and a new edition every few years. (Star Wars, and perhaps Warhammer 40k, are much the same, except that the time-bound nature of the licenses here potentially mean a whole new <em>game</em> every few years.)</p><p></p><p>For the rest, I'd expect an increased reliance on Kickstarter to fund the game, and probably the whole line at the same time. And then, barring a runaway hit, you're not going to see much support beyond those initial plans - you'll get much better returns from a Kickstarter for "the next game from Monte Cook Games" than for "the next bunch of supplements for the last game from Monte Cook Games."</p><p></p><p>And, honestly, I'm not sure that's a bad thing at all - other than D&D, there are very very few games my group plays enough to justify an outlay of hundreds of dollars on a large product line (and most of those are long out of print anyway).</p></blockquote><p></p>
[QUOTE="delericho, post: 6278215, member: 22424"] It will be interesting to see what happens with Numenera in the next few years. My gut feeling is that it's unlikely that it will see much (first-party) ongoing support beyond this year, if any. I'll be surprised if it is even still in-print in five years time. (That's not a criticism of Numenera at all; I just suspect it's the nature of the business model, that it's more or less "one and done". Indeed, Kickstarter would seem to be ideal for this, where the Core Rulebook is your main goal and then the rest of the line become your stretch goals.) Agreed. I think D&D, Pathfinder, and Shadowrun are basically the last of the 'classic' model of RPG support - the core rulebook followed by the endless sequence of support books, and a new edition every few years. (Star Wars, and perhaps Warhammer 40k, are much the same, except that the time-bound nature of the licenses here potentially mean a whole new [i]game[/i] every few years.) For the rest, I'd expect an increased reliance on Kickstarter to fund the game, and probably the whole line at the same time. And then, barring a runaway hit, you're not going to see much support beyond those initial plans - you'll get much better returns from a Kickstarter for "the next game from Monte Cook Games" than for "the next bunch of supplements for the last game from Monte Cook Games." And, honestly, I'm not sure that's a bad thing at all - other than D&D, there are very very few games my group plays enough to justify an outlay of hundreds of dollars on a large product line (and most of those are long out of print anyway). [/QUOTE]
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Is long-term support of the game important?
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