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Community
General Tabletop Discussion
*Dungeons & Dragons
Is long-term support of the game important?
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<blockquote data-quote="Campbell" data-source="post: 6279038" data-attributes="member: 16586"><p>The reason why this particular rabbit hole is not really worth going down has nothing to do with how well 4e sold. We don't get to live in a world where 4e never existed, and we don't get to push sales figures down any particular peoples throats in the effort to get them to stop liking the things they like. Businesses make decisions for all sorts of reasons - they even sometimes will kill a successful product line if they believe there is a reasonable chance that it will put them in a position to enable a more successful product line further down the road. Most businesses are not in the business of simply making a profit - the objective is to use your resources to make the most money possible. Sometimes the risks you take pan out and sometimes they don't.</p><p></p><p>All of the above is ultimately besides the point. The point is that no one here has more of a claim for their interests to be pursued than anyone else. Businesses need to look at the entire market and position a product that serves their customers' needs in the most profitable way possible. Sure, part of that means deciding which customers are worth keeping, but part of running a successful business includes not seeing things solely through past patterns. Past success is no guarantee of future success. Sometimes gambles work - sometimes they don't.</p><p></p><p>As fans it would do us some good to also take a moment and consider that maybe fighting these old fights isn't doing our community any good. Either we're going to like the new edition enough to spend money on it or we are not going to, and WotC will deal with the fallout of our decisions. Personally I'm not really excited about 5e's direction, but I respect it. I wish there was more of a drive for innovation and a stronger interest in more mathematically robust design, but I'm willing to cede that my interests might not align with their business goals. I'm willing to see what form the game ends up taking.</p></blockquote><p></p>
[QUOTE="Campbell, post: 6279038, member: 16586"] The reason why this particular rabbit hole is not really worth going down has nothing to do with how well 4e sold. We don't get to live in a world where 4e never existed, and we don't get to push sales figures down any particular peoples throats in the effort to get them to stop liking the things they like. Businesses make decisions for all sorts of reasons - they even sometimes will kill a successful product line if they believe there is a reasonable chance that it will put them in a position to enable a more successful product line further down the road. Most businesses are not in the business of simply making a profit - the objective is to use your resources to make the most money possible. Sometimes the risks you take pan out and sometimes they don't. All of the above is ultimately besides the point. The point is that no one here has more of a claim for their interests to be pursued than anyone else. Businesses need to look at the entire market and position a product that serves their customers' needs in the most profitable way possible. Sure, part of that means deciding which customers are worth keeping, but part of running a successful business includes not seeing things solely through past patterns. Past success is no guarantee of future success. Sometimes gambles work - sometimes they don't. As fans it would do us some good to also take a moment and consider that maybe fighting these old fights isn't doing our community any good. Either we're going to like the new edition enough to spend money on it or we are not going to, and WotC will deal with the fallout of our decisions. Personally I'm not really excited about 5e's direction, but I respect it. I wish there was more of a drive for innovation and a stronger interest in more mathematically robust design, but I'm willing to cede that my interests might not align with their business goals. I'm willing to see what form the game ends up taking. [/QUOTE]
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General Tabletop Discussion
*Dungeons & Dragons
Is long-term support of the game important?
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