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Is Losing your Turn The Worst That Can Happen
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<blockquote data-quote="FitzTheRuke" data-source="post: 9572473" data-attributes="member: 59816"><p>I was the one who made the original "I'd rather die" statement, and I have a few notes on that:</p><p></p><p>1) I did mean it <em>somewhat</em> hyperbolically.</p><p>2) I also meant, at least mostly, "I'd rather lose my turn because I dropped to zero" rather than from a "save or suck" feature as opposed to "die".</p><p>3) But For the part of me that would <em>also</em> rather just have my character actually <em>die</em>: it's because at least it has a dramatic story to tell, rather than a boring one.</p><p>4) It's not <em>just</em> missing a turn (you'll note that I'd get no turn if I died); it's that most methods in D&D of taking your turn away are really, really boring. "The ghoul touched you! Now you just... stand there." The stun condition is usually, for some reason, terribly unsatisfying - it doesn't really seem to <em>do anything to you</em> (other than to stop you from acting). It "feels" both non-threatening and terrible at the same time.</p><p></p><p>I don't have any problem with getting smashed so hard that it takes me a round to get up - but I find, "The lich looked at you. You can stop playing for the next hour and a half" to be... not good.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9572473, member: 59816"] I was the one who made the original "I'd rather die" statement, and I have a few notes on that: 1) I did mean it [I]somewhat[/I] hyperbolically. 2) I also meant, at least mostly, "I'd rather lose my turn because I dropped to zero" rather than from a "save or suck" feature as opposed to "die". 3) But For the part of me that would [I]also[/I] rather just have my character actually [I]die[/I]: it's because at least it has a dramatic story to tell, rather than a boring one. 4) It's not [I]just[/I] missing a turn (you'll note that I'd get no turn if I died); it's that most methods in D&D of taking your turn away are really, really boring. "The ghoul touched you! Now you just... stand there." The stun condition is usually, for some reason, terribly unsatisfying - it doesn't really seem to [I]do anything to you[/I] (other than to stop you from acting). It "feels" both non-threatening and terrible at the same time. I don't have any problem with getting smashed so hard that it takes me a round to get up - but I find, "The lich looked at you. You can stop playing for the next hour and a half" to be... not good. [/QUOTE]
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