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General Tabletop Discussion
*TTRPGs General
Is Losing your Turn The Worst That Can Happen
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<blockquote data-quote="Joshua Randall" data-source="post: 9573324" data-attributes="member: 7737"><p>Well, Dazed in 4e reduces you to a single action (of Standard / Move / minor) and was probably THE most frequent status condition imposed both by PC powers and by monsters moves.</p><p></p><p>And it sucked. It didn’t lead to any interesting decisions. It either didn’t affect you at all (the ranger still used twin strike, the wizard still cast a spell, the base-to-base fighter or rogue still used a melee attack power), it forced you to charge to get your movement + attack (which might not even be a penalty, given how OP charge was in 4e) — or it completely crippled you and may as well have been Stunned (you weren’t base to base and couldn’t ranged-attack nor charge effectively).</p><p></p><p>Action denial is usually boring. Action choice forcing is much more interesting. Like… I dunno, off the top of my head… </p><p></p><p>“While affected by [condition] you can still do stuff, but you take damage / grant CA / allow the enemies to tick a clock / some downside.”</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 9573324, member: 7737"] Well, Dazed in 4e reduces you to a single action (of Standard / Move / minor) and was probably THE most frequent status condition imposed both by PC powers and by monsters moves. And it sucked. It didn’t lead to any interesting decisions. It either didn’t affect you at all (the ranger still used twin strike, the wizard still cast a spell, the base-to-base fighter or rogue still used a melee attack power), it forced you to charge to get your movement + attack (which might not even be a penalty, given how OP charge was in 4e) — or it completely crippled you and may as well have been Stunned (you weren’t base to base and couldn’t ranged-attack nor charge effectively). Action denial is usually boring. Action choice forcing is much more interesting. Like… I dunno, off the top of my head… “While affected by [condition] you can still do stuff, but you take damage / grant CA / allow the enemies to tick a clock / some downside.” [/QUOTE]
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Is Losing your Turn The Worst That Can Happen
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