Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is Multiclassing Balanced?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nyeshet" data-source="post: 2935677" data-attributes="member: 18363"><p>I chose "balanced for non-casters, weak for casters." In point of fact, I am not entirely sure if it is completely balanced for non-casters, although I admit that non-casters suffer far far less than casters. Casters more or less <em>require</em> patch classes / PrCs to function if multiclassed (such as the Mystic Theurge, Eldritch Knight, and equivalents). </p><p></p><p>Oddly enough, if vancian magic was not the core of the casting system I think the problem would not be quite as notable. A skill based system for instance, might work well if a feat were allowed with the following traits: Pre-req: the magic skill is already a class skill for at least one class level already taken; Benefit: the magic skill is considered a class skill for all further class levels taken. Have about a dozen or so magic skills, re-emplement exclusive skills so that a level of a caster class must be taken to gain use of them as class or cross-class skill (dependent on the caster type), and perhaps multiclassing casters would no longer be a major issue. </p><p></p><p>As for whether casters could multiclass in a balanced manner in a point based system - just look at psionics. They too need to make use of patch PrCs. Granted, they also make use of manifester levels. If that could be dropped and a means of gaining points made independent of class (such as bonus hp from Con) then perhaps a point based casting system could also multiclass in a balanced manner. I do think that the point based system is closer than the vancian system, however.</p></blockquote><p></p>
[QUOTE="Nyeshet, post: 2935677, member: 18363"] I chose "balanced for non-casters, weak for casters." In point of fact, I am not entirely sure if it is completely balanced for non-casters, although I admit that non-casters suffer far far less than casters. Casters more or less [i]require[/i] patch classes / PrCs to function if multiclassed (such as the Mystic Theurge, Eldritch Knight, and equivalents). Oddly enough, if vancian magic was not the core of the casting system I think the problem would not be quite as notable. A skill based system for instance, might work well if a feat were allowed with the following traits: Pre-req: the magic skill is already a class skill for at least one class level already taken; Benefit: the magic skill is considered a class skill for all further class levels taken. Have about a dozen or so magic skills, re-emplement exclusive skills so that a level of a caster class must be taken to gain use of them as class or cross-class skill (dependent on the caster type), and perhaps multiclassing casters would no longer be a major issue. As for whether casters could multiclass in a balanced manner in a point based system - just look at psionics. They too need to make use of patch PrCs. Granted, they also make use of manifester levels. If that could be dropped and a means of gaining points made independent of class (such as bonus hp from Con) then perhaps a point based casting system could also multiclass in a balanced manner. I do think that the point based system is closer than the vancian system, however. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is Multiclassing Balanced?
Top