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Is Multiclassing Balanced?
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<blockquote data-quote="Plane Sailing" data-source="post: 2936889" data-attributes="member: 114"><p>I think that is more drastic than is needed. You would only really need to revise the way that magic worked.</p><p></p><p>For instance, you could perhaps get a solution to the problem with a magic system that relied upon skill ranks... you gain ranks in skills, they can be class skills or cross-class skills, maybe with certain feats to open up a series of skills (like the way star wars d20 does it). </p><p></p><p>That is only one example, but there are a lot of other non-vancian options existing in other games that could be opened up, if someone had the will and desire to do it.</p><p></p><p>(how does Black Company do it? Sovereign Stone? True20?)</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 2936889, member: 114"] I think that is more drastic than is needed. You would only really need to revise the way that magic worked. For instance, you could perhaps get a solution to the problem with a magic system that relied upon skill ranks... you gain ranks in skills, they can be class skills or cross-class skills, maybe with certain feats to open up a series of skills (like the way star wars d20 does it). That is only one example, but there are a lot of other non-vancian options existing in other games that could be opened up, if someone had the will and desire to do it. (how does Black Company do it? Sovereign Stone? True20?) Cheers [/QUOTE]
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