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Is Multiclassing Balanced?
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<blockquote data-quote="Geron Raveneye" data-source="post: 2938551" data-attributes="member: 2268"><p>a) It <strong>is</strong> that easy. A scroll with a <em>Magic Missile</em> at caster level 5 (3 missiles) costs 12.5gp x spell level (1st) x caster level (5th) = 62.5gp. The caster level check DC for a 1st level wizard to cast this is 6. If you feel a little more daring, you can buy it at CL 7 or 9 for 78/113gp, with the respective caster level checks a bit higher. If you have 72k gold pieces to burn, you can get a nearly unlimited supply of scrolls that way, if you find enough wizards to scribe them for you. Not that different from burning that cash on a magical weapon. And yeah, you need to make a caster level check to effectively use them...but you also need to make an attack roll to effectively bring that magical weapon into play.</p><p></p><p>b) I don't know how you got the idea I was implicitly endorsing this weird idea. What I was saying was that a <em>Magic Missile</em> for the wizard is similar (NOT equal) to the short sword for a fighter. Instead of needing to roll attacks each time and having 1d6+Str points of damage, it hits automatically, causes 1d4+1 points of damage, and can be used only a half-handful of times. Both will lose effectiveness with time. A 20th level fighter with the right feats might still do some nice damage with his old short sword overall, but the common creatures at his level will simply shrug and wonder about the toothpick. A 20th level wizard will still do some nice damage with his old spell, but the common creature at his level will laugh at these beginner magics thrown at it. For that (admittedly meta-game) reason, I'm not surprised that a high-level fighter who takes his 1st level wizard and casts <em>Magic Missile</em> finds it lacking in potential against his usual enemies. It's like a high-level wizard taking his first fighter level, starts swinging a short sword around and then is a bit consternated that his usual enemies are not impressed by his new prowess.</p></blockquote><p></p>
[QUOTE="Geron Raveneye, post: 2938551, member: 2268"] a) It [b]is[/b] that easy. A scroll with a [i]Magic Missile[/i] at caster level 5 (3 missiles) costs 12.5gp x spell level (1st) x caster level (5th) = 62.5gp. The caster level check DC for a 1st level wizard to cast this is 6. If you feel a little more daring, you can buy it at CL 7 or 9 for 78/113gp, with the respective caster level checks a bit higher. If you have 72k gold pieces to burn, you can get a nearly unlimited supply of scrolls that way, if you find enough wizards to scribe them for you. Not that different from burning that cash on a magical weapon. And yeah, you need to make a caster level check to effectively use them...but you also need to make an attack roll to effectively bring that magical weapon into play. b) I don't know how you got the idea I was implicitly endorsing this weird idea. What I was saying was that a [i]Magic Missile[/i] for the wizard is similar (NOT equal) to the short sword for a fighter. Instead of needing to roll attacks each time and having 1d6+Str points of damage, it hits automatically, causes 1d4+1 points of damage, and can be used only a half-handful of times. Both will lose effectiveness with time. A 20th level fighter with the right feats might still do some nice damage with his old short sword overall, but the common creatures at his level will simply shrug and wonder about the toothpick. A 20th level wizard will still do some nice damage with his old spell, but the common creature at his level will laugh at these beginner magics thrown at it. For that (admittedly meta-game) reason, I'm not surprised that a high-level fighter who takes his 1st level wizard and casts [i]Magic Missile[/i] finds it lacking in potential against his usual enemies. It's like a high-level wizard taking his first fighter level, starts swinging a short sword around and then is a bit consternated that his usual enemies are not impressed by his new prowess. [/QUOTE]
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