Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Is my DM being fair?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arial Black" data-source="post: 7150229" data-attributes="member: 6799649"><p>They are not the same answer because they are not the same situation. </p><p></p><p></p><p></p><p>What causes initiative is not 'thinking about attacking' but 'taking hostile action'. The game system then determines whether or not anyone could notice that this 'threat' exists, and may even allow their 'retaliation' to interrupt that 'initial' hostile action, given both noticing the threat and having faster reactions. </p><p></p><p></p><p></p><p>No, the initiative was not caused by the wizard <em>intending</em> to attack, but by the wizard actually attacking! The rules just allow the possibility that he is noticed as a threat and is beaten to the punch by a faster reacting enemy.</p><p></p><p>The wizard <em>already said he was attacking</em>. That attempt to attack, successful or not, completed or not, is what triggered the combat. The wizard doesn't get to change his mind about attempting to attack because it was that attempt that started the combat. That attempt has already had a real affect in the world; it already began. The wizard cannot then pretend that he <em>didn't</em> begin the attacking process. </p><p></p><p></p><p></p><p>Yes, but the reason is that <em>there is no encounter at all</em> when the enemy are three miles away! In contrast, the wizard hiding around the corner <em>can</em> be perceived, <em>is</em> taking hostile action, therefore this encounter has already begun.</p><p></p><p></p><p></p><p>There are no 'gymnastics' and no 'forcing of blind actions'. The PCs do not get to know about the ambushers because they simply have failed to perceive them. That's obvious. That's not twisting anything.</p><p></p><p>They are not 'forced' to take their allowed actions, but being able to take actions is better than not being able to take actions. They haven't perceived the enemy yet, so it's their failure to perceive them that is causing them to act 'blindly', not some secret player-screwing DM agenda.</p></blockquote><p></p>
[QUOTE="Arial Black, post: 7150229, member: 6799649"] They are not the same answer because they are not the same situation. What causes initiative is not 'thinking about attacking' but 'taking hostile action'. The game system then determines whether or not anyone could notice that this 'threat' exists, and may even allow their 'retaliation' to interrupt that 'initial' hostile action, given both noticing the threat and having faster reactions. No, the initiative was not caused by the wizard [i]intending[/i] to attack, but by the wizard actually attacking! The rules just allow the possibility that he is noticed as a threat and is beaten to the punch by a faster reacting enemy. The wizard [i]already said he was attacking[/i]. That attempt to attack, successful or not, completed or not, is what triggered the combat. The wizard doesn't get to change his mind about attempting to attack because it was that attempt that started the combat. That attempt has already had a real affect in the world; it already began. The wizard cannot then pretend that he [i]didn't[/i] begin the attacking process. Yes, but the reason is that [i]there is no encounter at all[/i] when the enemy are three miles away! In contrast, the wizard hiding around the corner [i]can[/i] be perceived, [i]is[/i] taking hostile action, therefore this encounter has already begun. There are no 'gymnastics' and no 'forcing of blind actions'. The PCs do not get to know about the ambushers because they simply have failed to perceive them. That's obvious. That's not twisting anything. They are not 'forced' to take their allowed actions, but being able to take actions is better than not being able to take actions. They haven't perceived the enemy yet, so it's their failure to perceive them that is causing them to act 'blindly', not some secret player-screwing DM agenda. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is my DM being fair?
Top