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Is my DM being fair?
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<blockquote data-quote="UngeheuerLich" data-source="post: 7414229" data-attributes="member: 59057"><p>Thanks for your reply. Due to time constraints I didn't tell you about our solutions. Note that by the rules there is no contest involved but the same stealth check is contested vs the same passive perception... which in my opinion is faster but not as accurate as your method. In the playtest there used to be a seperate check for being surprised which was dropped for the 5e rules.</p><p></p><p>So here are additional options:</p><p></p><p>- spot for the group. Try to find the enemies and ppint them out to deny the invisibility bonus.</p><p></p><p>-fasten your shield and draw your weapon</p><p></p><p>-shove the wizard to the ground</p><p></p><p>-use the help action to increase your friend's passive perception possibly spoiling invisibility for the enemy and if your DM approves unsurprise your friend.</p><p></p><p>Note that is unclear by the rules how near the wnemies may approach with their initial stealth checks. I think it might depend on the situation. Note that it is a lot easier to surprise enemies in dim light and if the sound is muffled. So there sre often 60 ft between you and the enemies which surprise you. Also note that a group of enemies have a hard time surprising you because they all need to roll stealth and if a single one fails the check, there is no surprise.</p><p></p><p>And something I want to try out because of follwing situation:</p><p>An arrow flies at you... roll initiative.</p><p></p><p>The intrinsic problem is: the arrow may have been fired from 600ft away from an invisible enemy out of an area of silence...</p><p>A lot more dramatic than: roll initiative. DM: alert character, your turn to act...</p><p></p><p>I think my house rule might be nerving alertness and weapon of warning to: you can use reactions even if you are surprised. The feat is still powerful with invisible creatures don't gain advantage and +5 initiative. Maybe i will hear a better soultion from you.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 7414229, member: 59057"] Thanks for your reply. Due to time constraints I didn't tell you about our solutions. Note that by the rules there is no contest involved but the same stealth check is contested vs the same passive perception... which in my opinion is faster but not as accurate as your method. In the playtest there used to be a seperate check for being surprised which was dropped for the 5e rules. So here are additional options: - spot for the group. Try to find the enemies and ppint them out to deny the invisibility bonus. -fasten your shield and draw your weapon -shove the wizard to the ground -use the help action to increase your friend's passive perception possibly spoiling invisibility for the enemy and if your DM approves unsurprise your friend. Note that is unclear by the rules how near the wnemies may approach with their initial stealth checks. I think it might depend on the situation. Note that it is a lot easier to surprise enemies in dim light and if the sound is muffled. So there sre often 60 ft between you and the enemies which surprise you. Also note that a group of enemies have a hard time surprising you because they all need to roll stealth and if a single one fails the check, there is no surprise. And something I want to try out because of follwing situation: An arrow flies at you... roll initiative. The intrinsic problem is: the arrow may have been fired from 600ft away from an invisible enemy out of an area of silence... A lot more dramatic than: roll initiative. DM: alert character, your turn to act... I think my house rule might be nerving alertness and weapon of warning to: you can use reactions even if you are surprised. The feat is still powerful with invisible creatures don't gain advantage and +5 initiative. Maybe i will hear a better soultion from you. [/QUOTE]
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