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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is my friend's unwillingness to try 4e irrational?
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<blockquote data-quote="Brother MacLaren" data-source="post: 4046944" data-attributes="member: 15999"><p>"Trying something new" like sampling a new cuisine or a new movie is one thing. But trying something new can mean abandoning something cherished, and in that case you have to think long and hard about what you're giving up. Whether it's moving to a new city, ending a relationship, leaving a job, or quitting a hobby. WotC has decided to abandon 3.5 in favor of 4E. The decision doesn't have to be as drastic for players -- I could try 4E without quitting 3.5 -- but even by participating in 4E I would feel I was endorsing WotC's decisions and business model. And as a fan of 3.5 I really resent what WotC did.</p><p></p><p>"If it ain't broke, don't fix it." But WotC deliberately broke 3.5, accelerated splatbook power creep, introduced new and incompatible mechanics as a test for 4E. They were planning to kill off 3.5 for YEARS. And of course they're going to do this again, because splatbooks and new editions make more money than campaign settings and modules. So why should I bother falling in love with 4E when I know WotC is just going to kill it? I'm hopping off the edition treadmill for good.</p><p></p><p>There are simply too many games out there for my standard of switching systems to be "I like System X, but System Y might be more fun." With that mentality, I'd never be content with what I have, and I'd have to try hundreds of games for a couple of dozen sessions each to see if System Y really was better. Instead, my standard for switching is "I am no longer enjoying System X." And I already have two systems that I really like, so why should I look for more?</p></blockquote><p></p>
[QUOTE="Brother MacLaren, post: 4046944, member: 15999"] "Trying something new" like sampling a new cuisine or a new movie is one thing. But trying something new can mean abandoning something cherished, and in that case you have to think long and hard about what you're giving up. Whether it's moving to a new city, ending a relationship, leaving a job, or quitting a hobby. WotC has decided to abandon 3.5 in favor of 4E. The decision doesn't have to be as drastic for players -- I could try 4E without quitting 3.5 -- but even by participating in 4E I would feel I was endorsing WotC's decisions and business model. And as a fan of 3.5 I really resent what WotC did. "If it ain't broke, don't fix it." But WotC deliberately broke 3.5, accelerated splatbook power creep, introduced new and incompatible mechanics as a test for 4E. They were planning to kill off 3.5 for YEARS. And of course they're going to do this again, because splatbooks and new editions make more money than campaign settings and modules. So why should I bother falling in love with 4E when I know WotC is just going to kill it? I'm hopping off the edition treadmill for good. There are simply too many games out there for my standard of switching systems to be "I like System X, but System Y might be more fun." With that mentality, I'd never be content with what I have, and I'd have to try hundreds of games for a couple of dozen sessions each to see if System Y really was better. Instead, my standard for switching is "I am no longer enjoying System X." And I already have two systems that I really like, so why should I look for more? [/QUOTE]
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Is my friend's unwillingness to try 4e irrational?
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