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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is my friend's unwillingness to try 4e irrational?
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<blockquote data-quote="Raven Crowking" data-source="post: 4047060" data-attributes="member: 18280"><p>You and I read different things from BL's post.</p><p></p><p>What I found BL arguing against is the "grass is always greener" argument. The GIAG argument goes something like this:</p><p></p><p>I like X, but somewhere there might be a better version of X (call it X+1), so I shouldn't really be satisfied with X. I should always be on the lookout for X+1.</p><p></p><p>Of course, the problem with this is twofold. One is that, given as large a potential set as, say, the number of potential rpgs, one could easily spend all their time trying new versions of X without ever actually enjoying any one X at all. The other problem is that the grass is always greener somewhere else. If you find your X+1, instead of enjoying it for what it is, you should be seeking X+2.</p><p></p><p>Let's put this in terms of that girl. You've been dating this girl for four years, and you are happy. Suddenly, another girl comes along who seems better, and seems totally available to you. Is switching girls really the right move? Is constantly looking for someone better ever going to allow you to have a deep enough relationship to ever feel "at home" with anyone?</p><p></p><p>Meeting someone new, you have that rush of endorfins. You are literally "high" on them. That girl you've been dating for four years you can see rationally. You know that you are happy. That new girl? Pursuing her is the epitome of irrationality. All you are doing is throwing away something with known value for something with unknown value. And the "logic" that tells you to do this is never going to let you be really happy with anyone. Is this girl X+2? Perhaps there is an X+3 out there.</p><p></p><p>It isn't loss of the investment of those four years that is at stake; it is loss of the thing that is making you happy <em>right now</em>.</p><p></p><p>And the cool thing about rpgs is that you don't have to run out and "get the girl" right away. With rpgs, the rational money is on letting someone else test drive her, report back, work out the problems, report back, and then make a decision based on what you've learned at no cost to yourself.</p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 4047060, member: 18280"] You and I read different things from BL's post. What I found BL arguing against is the "grass is always greener" argument. The GIAG argument goes something like this: I like X, but somewhere there might be a better version of X (call it X+1), so I shouldn't really be satisfied with X. I should always be on the lookout for X+1. Of course, the problem with this is twofold. One is that, given as large a potential set as, say, the number of potential rpgs, one could easily spend all their time trying new versions of X without ever actually enjoying any one X at all. The other problem is that the grass is always greener somewhere else. If you find your X+1, instead of enjoying it for what it is, you should be seeking X+2. Let's put this in terms of that girl. You've been dating this girl for four years, and you are happy. Suddenly, another girl comes along who seems better, and seems totally available to you. Is switching girls really the right move? Is constantly looking for someone better ever going to allow you to have a deep enough relationship to ever feel "at home" with anyone? Meeting someone new, you have that rush of endorfins. You are literally "high" on them. That girl you've been dating for four years you can see rationally. You know that you are happy. That new girl? Pursuing her is the epitome of irrationality. All you are doing is throwing away something with known value for something with unknown value. And the "logic" that tells you to do this is never going to let you be really happy with anyone. Is this girl X+2? Perhaps there is an X+3 out there. It isn't loss of the investment of those four years that is at stake; it is loss of the thing that is making you happy [i]right now[/i]. And the cool thing about rpgs is that you don't have to run out and "get the girl" right away. With rpgs, the rational money is on letting someone else test drive her, report back, work out the problems, report back, and then make a decision based on what you've learned at no cost to yourself. RC [/QUOTE]
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Is my friend's unwillingness to try 4e irrational?
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