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General Tabletop Discussion
*Dungeons & Dragons
Is "Mystic" a bad class name?
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<blockquote data-quote="pemerton" data-source="post: 6665368" data-attributes="member: 42582"><p>From the point of view of the law of copyright, there is no difference between the words "mystic" and "psychic" - either way WotC would enjoy copyright in respect of the document that it has released.</p><p></p><p>From the PDF:</p><p></p><p style="margin-left: 20px">In worlds that are relatively stable and hew close to the archetypal D&D setting presented in the core rulebooks, psionics is rare—or might not exist at all. The cosmic bindings that define the multiverse are strong in such places, making it unlikely that an individual mind can perceive the possibilities offered by psionics. . . .</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Psionics is more common in worlds where the bounds of reality have been twisted and warped to stray far from the baseline D&D setting.</p><p></p><p>I think that allows for multiple causes (eg the defiling and general ruin in Dark Sun is not the result of the Far Realm). I also don't see why any given group can't use different fiction in their game.</p><p></p><p>I tend to agree with [MENTION=6787650]Hemlock[/MENTION] - I don't read the PDF, and in particular the passage he quotes, in the same way you do. In a campaign I ran some years ago now, there were strong thematic and in-fiction connections between the pursuit of enlightenment and the irreality of the Far Realm. (In that campaign the Far Realm was generally called the Void, and the Slaad Lords were among its occupants.)</p><p></p><p>None of that is a reason for you to change your preference, of course, but I don't see how the PDF stops you using the fiction you prefer. How does this backstory actually affect the mechanics (and resulting flavour) of the class? Not at all that I can see.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6665368, member: 42582"] From the point of view of the law of copyright, there is no difference between the words "mystic" and "psychic" - either way WotC would enjoy copyright in respect of the document that it has released. From the PDF: [indent]In worlds that are relatively stable and hew close to the archetypal D&D setting presented in the core rulebooks, psionics is rare—or might not exist at all. The cosmic bindings that define the multiverse are strong in such places, making it unlikely that an individual mind can perceive the possibilities offered by psionics. . . . Psionics is more common in worlds where the bounds of reality have been twisted and warped to stray far from the baseline D&D setting.[/indent] I think that allows for multiple causes (eg the defiling and general ruin in Dark Sun is not the result of the Far Realm). I also don't see why any given group can't use different fiction in their game. I tend to agree with [MENTION=6787650]Hemlock[/MENTION] - I don't read the PDF, and in particular the passage he quotes, in the same way you do. In a campaign I ran some years ago now, there were strong thematic and in-fiction connections between the pursuit of enlightenment and the irreality of the Far Realm. (In that campaign the Far Realm was generally called the Void, and the Slaad Lords were among its occupants.) None of that is a reason for you to change your preference, of course, but I don't see how the PDF stops you using the fiction you prefer. How does this backstory actually affect the mechanics (and resulting flavour) of the class? Not at all that I can see. [/QUOTE]
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Is "Mystic" a bad class name?
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