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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is Mystic Theurge a balanced P. class?
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<blockquote data-quote="irdeggman" data-source="post: 2692791" data-attributes="member: 16285"><p>First off Samhaine it is your game and use of any Prestige Class is soley up to the DM - so if you don't want it then it isn't available.</p><p></p><p>Now if you want to discuss what I perceive as faulty logic then:</p><p></p><p>As stated earlier mixing 3.0 and 3.5 (especially for spells) is extremely bad and will tend to unbalance even the best laid out games - especially (as also noted) 3.0 Haste and combining the 3.0 buff durations.</p><p></p><p>In order to gain the correct level of spells the MT must balance out both of his prime abilities for casting (assuming W/Cl that would be Int/Wis), this greatly reduces his other abilities - like Dex or Con.</p><p></p><p>The MT still can only cast 1 spell per round (unless using Quickened spells -{higher level spell slots} or the "broken" 3.0 Haste). That is one of your main balancers here.</p><p></p><p>The MT will not have sufficient number of bonus feats to get all those real juicy feats that a straight class wizard can.</p><p></p><p>As echoed before the real reason the class won't work is because of the house-rules used (the 3.0 spells make it really overpowering) - and so for your game it definitely seems to be broke. But I would caution you on using any 3.5 feats or PrCl since many of them were predicated on the nerfing of the spells for 3.5.</p></blockquote><p></p>
[QUOTE="irdeggman, post: 2692791, member: 16285"] First off Samhaine it is your game and use of any Prestige Class is soley up to the DM - so if you don't want it then it isn't available. Now if you want to discuss what I perceive as faulty logic then: As stated earlier mixing 3.0 and 3.5 (especially for spells) is extremely bad and will tend to unbalance even the best laid out games - especially (as also noted) 3.0 Haste and combining the 3.0 buff durations. In order to gain the correct level of spells the MT must balance out both of his prime abilities for casting (assuming W/Cl that would be Int/Wis), this greatly reduces his other abilities - like Dex or Con. The MT still can only cast 1 spell per round (unless using Quickened spells -{higher level spell slots} or the "broken" 3.0 Haste). That is one of your main balancers here. The MT will not have sufficient number of bonus feats to get all those real juicy feats that a straight class wizard can. As echoed before the real reason the class won't work is because of the house-rules used (the 3.0 spells make it really overpowering) - and so for your game it definitely seems to be broke. But I would caution you on using any 3.5 feats or PrCl since many of them were predicated on the nerfing of the spells for 3.5. [/QUOTE]
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Is Mystic Theurge a balanced P. class?
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