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Is necromancy evil or only as harmless as talking to your dead grandmother?
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<blockquote data-quote="steenan" data-source="post: 5190097" data-attributes="member: 23240"><p>It's impossible to answer this question without context. It varies by game and setting.</p><p></p><p>In a D&D campaign I ran a few years ago I had necromancy (creating undead, not the whole school of magic) evil, as it is a corruption of natural cycle of life. Sentient undead were not always evil from the beginning, but all became evil sooner or later. There was a lot of fun roleplaying with one of my players who started the campaign as an undead (having been killed and changed in her backstory), then was killed and resurrected as a living human, which caused a drastic change in her attitude.</p><p></p><p>On the other hand, in my homebrew necromancy is often scary and disturbing, but not inherently evil. You may still get killed by some people for using it, but until then you may be a nice, moral guy. And in some places it is even taught at universities, along with demonology, to a great distress of people in another countries. </p><p></p><p>One of my friends even run a game where necromancy and healing was the same type of magic. There was no D&D-like resurrection, but creating undead was a natural next step from healing wounds and illnesses. And nobody in the setting (save for one group that opposed all magic) saw anything wrong in it.</p></blockquote><p></p>
[QUOTE="steenan, post: 5190097, member: 23240"] It's impossible to answer this question without context. It varies by game and setting. In a D&D campaign I ran a few years ago I had necromancy (creating undead, not the whole school of magic) evil, as it is a corruption of natural cycle of life. Sentient undead were not always evil from the beginning, but all became evil sooner or later. There was a lot of fun roleplaying with one of my players who started the campaign as an undead (having been killed and changed in her backstory), then was killed and resurrected as a living human, which caused a drastic change in her attitude. On the other hand, in my homebrew necromancy is often scary and disturbing, but not inherently evil. You may still get killed by some people for using it, but until then you may be a nice, moral guy. And in some places it is even taught at universities, along with demonology, to a great distress of people in another countries. One of my friends even run a game where necromancy and healing was the same type of magic. There was no D&D-like resurrection, but creating undead was a natural next step from healing wounds and illnesses. And nobody in the setting (save for one group that opposed all magic) saw anything wrong in it. [/QUOTE]
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