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Is necromancy evil or only as harmless as talking to your dead grandmother?
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<blockquote data-quote="Lanefan" data-source="post: 5190982" data-attributes="member: 29398"><p>As written, no. I stuck one in and gave it to Necromancers as a 7th (i.e. hghest) level spell called Spirit Blast. Prior to that, it was the most devastating bullet in the psionic arsenal but I got rid of psionics this time around.</p><p> For the lesser undead such as these, you're quite right. But how does it work if a high-level Necromancer manages to get a Wight going, which *does* have some sort of spirit; or a Ghoul or Ghast which at least have intelligence. Where does that spirit and-or intelligence come from? Certainly not the Necromancer...</p><p> </p><p>If I'm a Necromancer, I see my primary aim as doing two primary things during my career to help me eventually get to my career goal:</p><p></p><p>1. Make things dead, preferably with nice unblemished corpses</p><p>2. Get those corpses up and running under my control</p><p>3. (career goal) Turn myself into the most powerful undead I can.</p><p></p><p>I still have it that very high level evil MUs and occasionally Clerics can turn themselves into liches etc., but Necromancers have an inside track: I've designed a special spell "<em>Necromantic Continuation</em>", castable once only by a Necromancer of 20th-level or higher (in 3e I'd use 25th, in 4e 35th, i.e. something beyond the usual range), which if successful turns the caster into a major undead and if unsuccessful slays the caster irrevocably.</p><p></p><p>I guess what I'm saying is I've given Necromancers quite a bit of thought, and concluded that for them to work as I envision them they pretty much have to be evil. So, evil they are. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5190982, member: 29398"] As written, no. I stuck one in and gave it to Necromancers as a 7th (i.e. hghest) level spell called Spirit Blast. Prior to that, it was the most devastating bullet in the psionic arsenal but I got rid of psionics this time around. For the lesser undead such as these, you're quite right. But how does it work if a high-level Necromancer manages to get a Wight going, which *does* have some sort of spirit; or a Ghoul or Ghast which at least have intelligence. Where does that spirit and-or intelligence come from? Certainly not the Necromancer... If I'm a Necromancer, I see my primary aim as doing two primary things during my career to help me eventually get to my career goal: 1. Make things dead, preferably with nice unblemished corpses 2. Get those corpses up and running under my control 3. (career goal) Turn myself into the most powerful undead I can. I still have it that very high level evil MUs and occasionally Clerics can turn themselves into liches etc., but Necromancers have an inside track: I've designed a special spell "[I]Necromantic Continuation[/I]", castable once only by a Necromancer of 20th-level or higher (in 3e I'd use 25th, in 4e 35th, i.e. something beyond the usual range), which if successful turns the caster into a major undead and if unsuccessful slays the caster irrevocably. I guess what I'm saying is I've given Necromancers quite a bit of thought, and concluded that for them to work as I envision them they pretty much have to be evil. So, evil they are. :) Lanefan [/QUOTE]
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