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Is "Old School" Overrated?
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<blockquote data-quote="Wombat" data-source="post: 4886266" data-attributes="member: 8447"><p>I was discussing my original gaming experiences with some folks of late (having started back in 1976, if I remember right). </p><p></p><p>I started with the Three Little Books ... and absolutely no guidance. I was the only guy in town with the game, so it was a steep learning curve. Eventually I had access to things like The Dragon and the first couple of adventures, but they just seemed ... silly. So, essentially, I stopped taking D&D seriously and ran it as a large joke in an impossible dungeon, but following the deadly rules. So, black humour at its best. </p><p></p><p>I eventually ran in a few other peoples' games, very Old School. They puzzled me; essentially everyone seemed to run dungeons that appeared for no reason stocked with monsters for no particular reason where adventurers came in for a lot of treasure ... and it was difficult to tell whether the wider world even knew. So, once again, I didn't take it particularly seriously. This probably explains why I left when AD&D came out and went to other games. </p><p></p><p>Still, I came back for 3e ... and saw all the calls for Old School Games. </p><p></p><p>Nah, probably not for me. Old School basically meant taking the game not too seriously, turning off the brain as to why things are the way they are and why the monsters never bother to use the treasures in the chest. At that point, I'd probably simply head over to <em>Paranoia</em>...</p><p></p><p>Diff'rent strokes, diff'rent folks ... glad to see that others enjoy it.</p></blockquote><p></p>
[QUOTE="Wombat, post: 4886266, member: 8447"] I was discussing my original gaming experiences with some folks of late (having started back in 1976, if I remember right). I started with the Three Little Books ... and absolutely no guidance. I was the only guy in town with the game, so it was a steep learning curve. Eventually I had access to things like The Dragon and the first couple of adventures, but they just seemed ... silly. So, essentially, I stopped taking D&D seriously and ran it as a large joke in an impossible dungeon, but following the deadly rules. So, black humour at its best. I eventually ran in a few other peoples' games, very Old School. They puzzled me; essentially everyone seemed to run dungeons that appeared for no reason stocked with monsters for no particular reason where adventurers came in for a lot of treasure ... and it was difficult to tell whether the wider world even knew. So, once again, I didn't take it particularly seriously. This probably explains why I left when AD&D came out and went to other games. Still, I came back for 3e ... and saw all the calls for Old School Games. Nah, probably not for me. Old School basically meant taking the game not too seriously, turning off the brain as to why things are the way they are and why the monsters never bother to use the treasures in the chest. At that point, I'd probably simply head over to [I]Paranoia[/I]... Diff'rent strokes, diff'rent folks ... glad to see that others enjoy it. [/QUOTE]
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Is "Old School" Overrated?
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